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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/base_paths.h" | |
8 #include "base/command_line.h" | 7 #include "base/command_line.h" |
9 #include "base/files/file_path.h" | |
10 #include "base/logging.h" | 8 #include "base/logging.h" |
11 #include "base/native_library.h" | |
12 #include "base/path_service.h" | |
13 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
14 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
15 #include "ui/gl/gl_egl_api_implementation.h" | 11 #include "ui/gl/gl_egl_api_implementation.h" |
16 #include "ui/gl/gl_gl_api_implementation.h" | 12 #include "ui/gl/gl_gl_api_implementation.h" |
17 #include "ui/gl/gl_glx_api_implementation.h" | 13 #include "ui/gl/gl_glx_api_implementation.h" |
18 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_implementation_linux.h" |
19 #include "ui/gl/gl_osmesa_api_implementation.h" | 16 #include "ui/gl/gl_osmesa_api_implementation.h" |
20 #include "ui/gl/gl_switches.h" | 17 #include "ui/gl/gl_switches.h" |
21 | 18 |
22 namespace gfx { | 19 namespace gfx { |
23 namespace { | 20 namespace { |
24 | 21 |
25 // TODO(piman): it should be Desktop GL marshalling from double to float. Today | 22 // TODO(piman): it should be Desktop GL marshalling from double to float. Today |
26 // on native GLES, we do float->double->float. | 23 // on native GLES, we do float->double->float. |
27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
28 glClearDepthf(static_cast<GLclampf>(depth)); | 25 glClearDepthf(static_cast<GLclampf>(depth)); |
29 } | 26 } |
30 | 27 |
31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
32 GLclampd z_far) { | 29 GLclampd z_far) { |
33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
34 } | 31 } |
35 | 32 |
36 // Load a library, printing an error message on failure. | |
37 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { | |
38 std::string error; | |
39 base::NativeLibrary library = base::LoadNativeLibrary(filename, | |
40 &error); | |
41 if (!library) { | |
42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | |
43 return NULL; | |
44 } | |
45 return library; | |
46 } | |
47 | |
48 base::NativeLibrary LoadLibrary(const char* filename) { | |
49 return LoadLibrary(base::FilePath(filename)); | |
50 } | |
51 | |
52 } // namespace | 33 } // namespace |
53 | 34 |
54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 35 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
55 impls->push_back(kGLImplementationDesktopGL); | 36 impls->push_back(kGLImplementationDesktopGL); |
56 impls->push_back(kGLImplementationEGLGLES2); | 37 impls->push_back(kGLImplementationEGLGLES2); |
57 impls->push_back(kGLImplementationOSMesaGL); | 38 impls->push_back(kGLImplementationOSMesaGL); |
58 } | 39 } |
59 | 40 |
60 bool InitializeGLBindings(GLImplementation implementation) { | 41 bool InitializeGLBindings(GLImplementation implementation) { |
61 // Prevent reinitialization with a different implementation. Once the gpu | 42 // Prevent reinitialization with a different implementation. Once the gpu |
62 // unit tests have initialized with kGLImplementationMock, we don't want to | 43 // unit tests have initialized with kGLImplementationMock, we don't want to |
63 // later switch to another GL implementation. | 44 // later switch to another GL implementation. |
64 if (GetGLImplementation() != kGLImplementationNone) | 45 if (GetGLImplementation() != kGLImplementationNone) |
65 return true; | 46 return true; |
66 | 47 |
67 // Allow the main thread or another to initialize these bindings | 48 // Allow the main thread or another to initialize these bindings |
68 // after instituting restrictions on I/O. Going forward they will | 49 // after instituting restrictions on I/O. Going forward they will |
69 // likely be used in the browser process on most platforms. The | 50 // likely be used in the browser process on most platforms. The |
70 // one-time initialization cost is small, between 2 and 5 ms. | 51 // one-time initialization cost is small, between 2 and 5 ms. |
71 base::ThreadRestrictions::ScopedAllowIO allow_io; | 52 base::ThreadRestrictions::ScopedAllowIO allow_io; |
72 | 53 |
73 switch (implementation) { | 54 switch (implementation) { |
74 case kGLImplementationOSMesaGL: { | 55 case kGLImplementationOSMesaGL: |
75 base::FilePath module_path; | 56 return InitializeGLBindingsOSMesaGL(); |
76 if (!PathService::Get(base::DIR_MODULE, &module_path)) { | |
77 LOG(ERROR) << "PathService::Get failed."; | |
78 return false; | |
79 } | |
80 | |
81 base::NativeLibrary library = LoadLibrary( | |
82 module_path.Append("libosmesa.so")); | |
83 if (!library) | |
84 return false; | |
85 | |
86 GLGetProcAddressProc get_proc_address = | |
87 reinterpret_cast<GLGetProcAddressProc>( | |
88 base::GetFunctionPointerFromNativeLibrary( | |
89 library, "OSMesaGetProcAddress")); | |
90 if (!get_proc_address) { | |
91 LOG(ERROR) << "OSMesaGetProcAddress not found."; | |
92 base::UnloadNativeLibrary(library); | |
93 return false; | |
94 } | |
95 | |
96 SetGLGetProcAddressProc(get_proc_address); | |
97 AddGLNativeLibrary(library); | |
98 SetGLImplementation(kGLImplementationOSMesaGL); | |
99 | |
100 InitializeGLBindingsGL(); | |
101 InitializeGLBindingsOSMESA(); | |
102 break; | |
103 } | |
104 case kGLImplementationDesktopGL: { | 57 case kGLImplementationDesktopGL: { |
105 base::NativeLibrary library = NULL; | 58 base::NativeLibrary library = NULL; |
106 const CommandLine* command_line = CommandLine::ForCurrentProcess(); | 59 const CommandLine* command_line = CommandLine::ForCurrentProcess(); |
107 | 60 |
108 if (command_line->HasSwitch(switches::kTestGLLib)) | 61 if (command_line->HasSwitch(switches::kTestGLLib)) |
109 library = LoadLibrary(command_line->GetSwitchValueASCII( | 62 library = LoadLibrary(command_line->GetSwitchValueASCII( |
110 switches::kTestGLLib).c_str()); | 63 switches::kTestGLLib).c_str()); |
111 | 64 |
112 if (!library) { | 65 if (!library) { |
113 #if defined(OS_OPENBSD) | 66 #if defined(OS_OPENBSD) |
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
235 return GetGLWindowSystemBindingInfoGLX(info); | 188 return GetGLWindowSystemBindingInfoGLX(info); |
236 case kGLImplementationEGLGLES2: | 189 case kGLImplementationEGLGLES2: |
237 return GetGLWindowSystemBindingInfoEGL(info); | 190 return GetGLWindowSystemBindingInfoEGL(info); |
238 default: | 191 default: |
239 return false; | 192 return false; |
240 } | 193 } |
241 return false; | 194 return false; |
242 } | 195 } |
243 | 196 |
244 } // namespace gfx | 197 } // namespace gfx |
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