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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <vector> | 5 #include <vector> |
| 6 | 6 |
| 7 #include "base/base_paths.h" | |
| 8 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 9 #include "base/files/file_path.h" | |
| 10 #include "base/logging.h" | 8 #include "base/logging.h" |
| 11 #include "base/native_library.h" | |
| 12 #include "base/path_service.h" | |
| 13 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
| 14 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| 15 #include "ui/gl/gl_egl_api_implementation.h" | 11 #include "ui/gl/gl_egl_api_implementation.h" |
| 16 #include "ui/gl/gl_gl_api_implementation.h" | 12 #include "ui/gl/gl_gl_api_implementation.h" |
| 17 #include "ui/gl/gl_glx_api_implementation.h" | 13 #include "ui/gl/gl_glx_api_implementation.h" |
| 18 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_implementation_linux.h" |
| 19 #include "ui/gl/gl_osmesa_api_implementation.h" | 16 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 20 #include "ui/gl/gl_switches.h" | 17 #include "ui/gl/gl_switches.h" |
| 21 | 18 |
| 22 namespace gfx { | 19 namespace gfx { |
| 23 namespace { | 20 namespace { |
| 24 | 21 |
| 25 // TODO(piman): it should be Desktop GL marshalling from double to float. Today | 22 // TODO(piman): it should be Desktop GL marshalling from double to float. Today |
| 26 // on native GLES, we do float->double->float. | 23 // on native GLES, we do float->double->float. |
| 27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 28 glClearDepthf(static_cast<GLclampf>(depth)); | 25 glClearDepthf(static_cast<GLclampf>(depth)); |
| 29 } | 26 } |
| 30 | 27 |
| 31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 32 GLclampd z_far) { | 29 GLclampd z_far) { |
| 33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 34 } | 31 } |
| 35 | 32 |
| 36 // Load a library, printing an error message on failure. | |
| 37 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { | |
| 38 std::string error; | |
| 39 base::NativeLibrary library = base::LoadNativeLibrary(filename, | |
| 40 &error); | |
| 41 if (!library) { | |
| 42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | |
| 43 return NULL; | |
| 44 } | |
| 45 return library; | |
| 46 } | |
| 47 | |
| 48 base::NativeLibrary LoadLibrary(const char* filename) { | |
| 49 return LoadLibrary(base::FilePath(filename)); | |
| 50 } | |
| 51 | |
| 52 } // namespace | 33 } // namespace |
| 53 | 34 |
| 54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 35 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 55 impls->push_back(kGLImplementationDesktopGL); | 36 impls->push_back(kGLImplementationDesktopGL); |
| 56 impls->push_back(kGLImplementationEGLGLES2); | 37 impls->push_back(kGLImplementationEGLGLES2); |
| 57 impls->push_back(kGLImplementationOSMesaGL); | 38 impls->push_back(kGLImplementationOSMesaGL); |
| 58 } | 39 } |
| 59 | 40 |
| 60 bool InitializeGLBindings(GLImplementation implementation) { | 41 bool InitializeGLBindings(GLImplementation implementation) { |
| 61 // Prevent reinitialization with a different implementation. Once the gpu | 42 // Prevent reinitialization with a different implementation. Once the gpu |
| 62 // unit tests have initialized with kGLImplementationMock, we don't want to | 43 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 63 // later switch to another GL implementation. | 44 // later switch to another GL implementation. |
| 64 if (GetGLImplementation() != kGLImplementationNone) | 45 if (GetGLImplementation() != kGLImplementationNone) |
| 65 return true; | 46 return true; |
| 66 | 47 |
| 67 // Allow the main thread or another to initialize these bindings | 48 // Allow the main thread or another to initialize these bindings |
| 68 // after instituting restrictions on I/O. Going forward they will | 49 // after instituting restrictions on I/O. Going forward they will |
| 69 // likely be used in the browser process on most platforms. The | 50 // likely be used in the browser process on most platforms. The |
| 70 // one-time initialization cost is small, between 2 and 5 ms. | 51 // one-time initialization cost is small, between 2 and 5 ms. |
| 71 base::ThreadRestrictions::ScopedAllowIO allow_io; | 52 base::ThreadRestrictions::ScopedAllowIO allow_io; |
| 72 | 53 |
| 73 switch (implementation) { | 54 switch (implementation) { |
| 74 case kGLImplementationOSMesaGL: { | 55 case kGLImplementationOSMesaGL: |
| 75 base::FilePath module_path; | 56 return InitializeGLBindingsOSMesaGL(); |
| 76 if (!PathService::Get(base::DIR_MODULE, &module_path)) { | |
| 77 LOG(ERROR) << "PathService::Get failed."; | |
| 78 return false; | |
| 79 } | |
| 80 | |
| 81 base::NativeLibrary library = LoadLibrary( | |
| 82 module_path.Append("libosmesa.so")); | |
| 83 if (!library) | |
| 84 return false; | |
| 85 | |
| 86 GLGetProcAddressProc get_proc_address = | |
| 87 reinterpret_cast<GLGetProcAddressProc>( | |
| 88 base::GetFunctionPointerFromNativeLibrary( | |
| 89 library, "OSMesaGetProcAddress")); | |
| 90 if (!get_proc_address) { | |
| 91 LOG(ERROR) << "OSMesaGetProcAddress not found."; | |
| 92 base::UnloadNativeLibrary(library); | |
| 93 return false; | |
| 94 } | |
| 95 | |
| 96 SetGLGetProcAddressProc(get_proc_address); | |
| 97 AddGLNativeLibrary(library); | |
| 98 SetGLImplementation(kGLImplementationOSMesaGL); | |
| 99 | |
| 100 InitializeGLBindingsGL(); | |
| 101 InitializeGLBindingsOSMESA(); | |
| 102 break; | |
| 103 } | |
| 104 case kGLImplementationDesktopGL: { | 57 case kGLImplementationDesktopGL: { |
| 105 base::NativeLibrary library = NULL; | 58 base::NativeLibrary library = NULL; |
| 106 const CommandLine* command_line = CommandLine::ForCurrentProcess(); | 59 const CommandLine* command_line = CommandLine::ForCurrentProcess(); |
| 107 | 60 |
| 108 if (command_line->HasSwitch(switches::kTestGLLib)) | 61 if (command_line->HasSwitch(switches::kTestGLLib)) |
| 109 library = LoadLibrary(command_line->GetSwitchValueASCII( | 62 library = LoadLibrary(command_line->GetSwitchValueASCII( |
| 110 switches::kTestGLLib).c_str()); | 63 switches::kTestGLLib).c_str()); |
| 111 | 64 |
| 112 if (!library) { | 65 if (!library) { |
| 113 #if defined(OS_OPENBSD) | 66 #if defined(OS_OPENBSD) |
| (...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 235 return GetGLWindowSystemBindingInfoGLX(info); | 188 return GetGLWindowSystemBindingInfoGLX(info); |
| 236 case kGLImplementationEGLGLES2: | 189 case kGLImplementationEGLGLES2: |
| 237 return GetGLWindowSystemBindingInfoEGL(info); | 190 return GetGLWindowSystemBindingInfoEGL(info); |
| 238 default: | 191 default: |
| 239 return false; | 192 return false; |
| 240 } | 193 } |
| 241 return false; | 194 return false; |
| 242 } | 195 } |
| 243 | 196 |
| 244 } // namespace gfx | 197 } // namespace gfx |
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