DescriptionUse SkImage rather than SkBitmap in webmediaplayer_android when drawing a video frame.
Also, skip a copy that existed because Skia previously did not support GL_EXTERNAL_OES textures. It now does.
This will allow Skia to drop support for texture-backed SkBitmaps in favor of texture-backed SkImages, a long standing goal.
Committed: https://crrev.com/ee237af5f26904dc797b516627d3ae83b4444474
Cr-Commit-Position: refs/heads/master@{#403905}
Patch Set 1 #
Messages
Total messages: 20 (12 generated)
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