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Unified Diff: dm/DMGpuGMTask.h

Issue 179233005: DM: make GPU tasks multithreaded again. Big refactor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: default 1 GPU thread Created 6 years, 10 months ago
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Index: dm/DMGpuGMTask.h
diff --git a/dm/DMGpuTask.h b/dm/DMGpuGMTask.h
similarity index 59%
rename from dm/DMGpuTask.h
rename to dm/DMGpuGMTask.h
index f74950c0880eca7e6b63331703672a2518a5de4f..141994e6d3f8e3c09a7e3bf0e12a791e72b955d1 100644
--- a/dm/DMGpuTask.h
+++ b/dm/DMGpuGMTask.h
@@ -1,5 +1,5 @@
-#ifndef DMGpuTask_DEFINED
-#define DMGpuTask_DEFINED
+#ifndef DMGpuGMTask_DEFINED
+#define DMGpuGMTask_DEFINED
#include "DMExpectations.h"
#include "DMReporter.h"
@@ -15,18 +15,17 @@
namespace DM {
-class GpuTask : public Task {
+class GpuGMTask : public GpuTask {
public:
- GpuTask(const char* config,
- Reporter*,
- TaskRunner*,
- const Expectations&,
- skiagm::GMRegistry::Factory,
- GrContextFactory::GLContextType,
- int sampleCount);
-
- virtual void draw() SK_OVERRIDE;
- virtual bool usesGpu() const SK_OVERRIDE { return true; }
+ GpuGMTask(const char* config,
+ Reporter*,
+ TaskRunner*,
+ const Expectations&,
+ skiagm::GMRegistry::Factory,
+ GrContextFactory::GLContextType,
+ int sampleCount);
+
+ virtual void draw(GrContextFactory*) SK_OVERRIDE;
virtual bool shouldSkip() const SK_OVERRIDE;
virtual SkString name() const SK_OVERRIDE { return fName; }
@@ -40,4 +39,4 @@ private:
} // namespace DM
-#endif // DMGpuTask_DEFINED
+#endif // DMGpuGMTask_DEFINED
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