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1 #ifndef DMCpuTask_DEFINED | |
2 #define DMCpuTask_DEFINED | |
3 | |
4 #include "DMExpectations.h" | |
5 #include "DMReporter.h" | |
6 #include "DMTask.h" | |
7 #include "DMTaskRunner.h" | |
8 #include "SkBitmap.h" | |
9 #include "SkString.h" | |
10 #include "SkTemplates.h" | |
11 #include "gm.h" | |
12 | |
13 // This is the main entry point for drawing GMs with the CPU. Commandline | |
14 // flags control whether this kicks off various comparison tasks when done. | |
15 | |
16 namespace DM { | |
17 | |
18 class CpuTask : public Task { | |
19 public: | |
20 CpuTask(const char* config, | |
21 Reporter*, | |
22 TaskRunner*, | |
23 const Expectations&, | |
24 skiagm::GMRegistry::Factory, | |
25 SkColorType); | |
26 | |
27 virtual void draw() SK_OVERRIDE; | |
28 virtual bool usesGpu() const SK_OVERRIDE { return false; } | |
29 virtual bool shouldSkip() const SK_OVERRIDE; | |
30 virtual SkString name() const SK_OVERRIDE { return fName; } | |
31 | |
32 private: | |
33 skiagm::GMRegistry::Factory fGMFactory; | |
34 SkAutoTDelete<skiagm::GM> fGM; | |
35 const SkString fName; | |
36 const Expectations& fExpectations; | |
37 const SkColorType fColorType; | |
38 }; | |
39 | |
40 } // namespace DM | |
41 | |
42 #endif // DMCpuTask_DEFINED | |
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