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| 1 #ifndef DMCpuTask_DEFINED | |
| 2 #define DMCpuTask_DEFINED | |
| 3 | |
| 4 #include "DMExpectations.h" | |
| 5 #include "DMReporter.h" | |
| 6 #include "DMTask.h" | |
| 7 #include "DMTaskRunner.h" | |
| 8 #include "SkBitmap.h" | |
| 9 #include "SkString.h" | |
| 10 #include "SkTemplates.h" | |
| 11 #include "gm.h" | |
| 12 | |
| 13 // This is the main entry point for drawing GMs with the CPU. Commandline | |
| 14 // flags control whether this kicks off various comparison tasks when done. | |
| 15 | |
| 16 namespace DM { | |
| 17 | |
| 18 class CpuTask : public Task { | |
| 19 public: | |
| 20 CpuTask(const char* config, | |
| 21 Reporter*, | |
| 22 TaskRunner*, | |
| 23 const Expectations&, | |
| 24 skiagm::GMRegistry::Factory, | |
| 25 SkColorType); | |
| 26 | |
| 27 virtual void draw() SK_OVERRIDE; | |
| 28 virtual bool usesGpu() const SK_OVERRIDE { return false; } | |
| 29 virtual bool shouldSkip() const SK_OVERRIDE; | |
| 30 virtual SkString name() const SK_OVERRIDE { return fName; } | |
| 31 | |
| 32 private: | |
| 33 skiagm::GMRegistry::Factory fGMFactory; | |
| 34 SkAutoTDelete<skiagm::GM> fGM; | |
| 35 const SkString fName; | |
| 36 const Expectations& fExpectations; | |
| 37 const SkColorType fColorType; | |
| 38 }; | |
| 39 | |
| 40 } // namespace DM | |
| 41 | |
| 42 #endif // DMCpuTask_DEFINED | |
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