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Unified Diff: gm/texturedomaineffect.cpp

Issue 1790353002: Revert of more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: gm/texturedomaineffect.cpp
diff --git a/gm/texturedomaineffect.cpp b/gm/texturedomaineffect.cpp
index 6bd6490c660ba7064bff0a873b632474210832b0..72e40feb49396221fc29788b7d94ec16f8459a18 100644
--- a/gm/texturedomaineffect.cpp
+++ b/gm/texturedomaineffect.cpp
@@ -50,24 +50,24 @@
SkPaint paint;
SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
- paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr,
- SK_ARRAY_COUNT(colors1)));
- canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
- paint);
+ paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1,
+ nullptr, SK_ARRAY_COUNT(colors1)))->unref();
+ canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
+ fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
- paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr,
- SK_ARRAY_COUNT(colors2)));
+ paint.setShader(SkGradientShader::CreateSweep(45.f, 55.f, colors2, nullptr,
+ SK_ARRAY_COUNT(colors2)))->unref();
paint.setXfermodeMode(SkXfermode::kDarken_Mode);
- canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
- paint);
+ canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
+ fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
- paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr,
- SK_ARRAY_COUNT(colors3)));
+ paint.setShader(SkGradientShader::CreateSweep(25.f, 35.f, colors3, nullptr,
+ SK_ARRAY_COUNT(colors3)))->unref();
paint.setXfermodeMode(SkXfermode::kLighten_Mode);
- canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
- paint);
+ canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
+ fBmp.width() + 10.f, fBmp.height() + 10.f), paint);
}
void onDraw(SkCanvas* canvas) override {
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