| Index: tests/BitmapHeapTest.cpp
|
| diff --git a/tests/BitmapHeapTest.cpp b/tests/BitmapHeapTest.cpp
|
| index 89e6faf76491089c8c361d4dcba1d9af589c5d06..eb86283618c77d5c1fd88d30bb575d508a7d3407 100644
|
| --- a/tests/BitmapHeapTest.cpp
|
| +++ b/tests/BitmapHeapTest.cpp
|
| @@ -50,8 +50,9 @@
|
| uint32_t* pixel = bm.getAddr32(1,0);
|
| *pixel = SK_ColorBLUE;
|
|
|
| - auto bitmapShader = SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode);
|
| + SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
|
| + SkShader::kRepeat_TileMode);
|
| + SkAutoTUnref<SkShader> aur(bitmapShader);
|
|
|
| // Flatten, storing it in the bitmap heap.
|
| SkBitmapHeap heap(1, 1);
|
|
|