| Index: gm/pictureshadertile.cpp
|
| diff --git a/gm/pictureshadertile.cpp b/gm/pictureshadertile.cpp
|
| index 68e65f87bb99663c361baf0fac0b14215de23776..30776c338b4e1c939808a68437bfa13741609bfe 100644
|
| --- a/gm/pictureshadertile.cpp
|
| +++ b/gm/pictureshadertile.cpp
|
| @@ -95,14 +95,14 @@
|
| SkPictureRecorder recorder;
|
| SkCanvas* pictureCanvas = recorder.beginRecording(kPictureSize, kPictureSize);
|
| draw_scene(pictureCanvas, kPictureSize);
|
| - sk_sp<SkPicture> picture(recorder.endRecording());
|
| + SkAutoTUnref<SkPicture> picture(recorder.endRecording());
|
|
|
| SkPoint offset = SkPoint::Make(100, 100);
|
| pictureCanvas = recorder.beginRecording(SkRect::MakeXYWH(offset.x(), offset.y(),
|
| kPictureSize, kPictureSize));
|
| pictureCanvas->translate(offset.x(), offset.y());
|
| draw_scene(pictureCanvas, kPictureSize);
|
| - sk_sp<SkPicture> offsetPicture(recorder.endRecording());
|
| + SkAutoTUnref<SkPicture> offsetPicture(recorder.endRecording());
|
|
|
| for (unsigned i = 0; i < SK_ARRAY_COUNT(tiles); ++i) {
|
| SkRect tile = SkRect::MakeXYWH(tiles[i].x * kPictureSize,
|
| @@ -115,18 +115,20 @@
|
| localMatrix.postScale(kFillSize / (2 * kPictureSize),
|
| kFillSize / (2 * kPictureSize));
|
|
|
| - sk_sp<SkPicture>& pictureRef = picture;
|
| + SkPicture* picturePtr = picture.get();
|
| SkRect* tilePtr = &tile;
|
|
|
| if (tile == SkRect::MakeWH(kPictureSize, kPictureSize)) {
|
| // When the tile == picture bounds, exercise the picture + offset path.
|
| - pictureRef = offsetPicture;
|
| + picturePtr = offsetPicture.get();
|
| tilePtr = nullptr;
|
| }
|
|
|
| - fShaders[i] = SkShader::MakePictureShader(pictureRef, SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode, &localMatrix,
|
| - tilePtr);
|
| + fShaders[i].reset(SkShader::CreatePictureShader(picturePtr,
|
| + SkShader::kRepeat_TileMode,
|
| + SkShader::kRepeat_TileMode,
|
| + &localMatrix,
|
| + tilePtr));
|
| }
|
| }
|
|
|
| @@ -148,7 +150,7 @@
|
| }
|
|
|
| private:
|
| - sk_sp<SkShader> fShaders[SK_ARRAY_COUNT(tiles)];
|
| + SkAutoTUnref<SkShader> fShaders[SK_ARRAY_COUNT(tiles)];
|
|
|
| typedef GM INHERITED;
|
| };
|
|
|