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|  | 1 | 
| 1 /* | 2 /* | 
| 2  * Copyright 2014 Google Inc. | 3  * Copyright 2014 Google Inc. | 
| 3  * | 4  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 5  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 6  * found in the LICENSE file. | 
| 6  */ | 7  */ | 
| 7 |  | 
| 8 #include "gm.h" | 8 #include "gm.h" | 
| 9 | 9 | 
| 10 #include "Resources.h" | 10 #include "Resources.h" | 
| 11 #include "SkBitmap.h" | 11 #include "SkBitmap.h" | 
| 12 #include "SkImageDecoder.h" | 12 #include "SkImageDecoder.h" | 
| 13 #include "SkPaint.h" | 13 #include "SkPaint.h" | 
| 14 #include "SkShader.h" | 14 #include "SkShader.h" | 
| 15 #include "SkStream.h" | 15 #include "SkStream.h" | 
| 16 | 16 | 
|  | 17 | 
| 17  /*** | 18  /*** | 
| 18   * | 19   * | 
| 19   * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing
     to draw correctly | 20   * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing
     to draw correctly | 
| 20   * when fractional image scaling was ignored by the high quality bitmap scaler. | 21   * when fractional image scaling was ignored by the high quality bitmap scaler. | 
| 21   * | 22   * | 
| 22   ***/ | 23   ***/ | 
| 23 | 24 | 
| 24 namespace skiagm { | 25 namespace skiagm { | 
| 25 | 26 | 
| 26 class TiledScaledBitmapGM : public GM { | 27 class TiledScaledBitmapGM : public GM { | 
| (...skipping 29 matching lines...) Expand all  Loading... | 
| 56     void onDraw(SkCanvas* canvas) override { | 57     void onDraw(SkCanvas* canvas) override { | 
| 57         SkPaint paint; | 58         SkPaint paint; | 
| 58 | 59 | 
| 59         paint.setAntiAlias(true); | 60         paint.setAntiAlias(true); | 
| 60         paint.setFilterQuality(kHigh_SkFilterQuality); | 61         paint.setFilterQuality(kHigh_SkFilterQuality); | 
| 61 | 62 | 
| 62         SkMatrix mat; | 63         SkMatrix mat; | 
| 63         mat.setScale(121.f/360.f, 93.f/288.f); | 64         mat.setScale(121.f/360.f, 93.f/288.f); | 
| 64         mat.postTranslate(-72, -72); | 65         mat.postTranslate(-72, -72); | 
| 65 | 66 | 
| 66         paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_Ti
    leMode, | 67         SkShader *shader = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepe
    at_TileMode, SkShader::kRepeat_TileMode, &mat); | 
| 67                                                    SkShader::kRepeat_TileMode, &
    mat)); | 68         paint.setShader(shader); | 
|  | 69 | 
|  | 70         SkSafeUnref(shader); | 
| 68         canvas->drawRectCoords(8,8,1008, 608, paint); | 71         canvas->drawRectCoords(8,8,1008, 608, paint); | 
| 69     } | 72     } | 
| 70 | 73 | 
| 71 private: | 74 private: | 
| 72     SkBitmap fBitmap; | 75     SkBitmap fBitmap; | 
| 73 | 76 | 
| 74     typedef GM INHERITED; | 77     typedef GM INHERITED; | 
| 75 }; | 78 }; | 
| 76 | 79 | 
| 77 ////////////////////////////////////////////////////////////////////////////// | 80 ////////////////////////////////////////////////////////////////////////////// | 
| 78 | 81 | 
| 79 DEF_GM(return new TiledScaledBitmapGM;) | 82 DEF_GM(return new TiledScaledBitmapGM;) | 
| 80 } | 83 } | 
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