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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Request.h" | 8 #include "Request.h" |
| 9 | 9 |
| 10 #include "png.h" | 10 #include "png.h" |
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| 170 &props); | 170 &props); |
| 171 return surface; | 171 return surface; |
| 172 } | 172 } |
| 173 | 173 |
| 174 bool Request::enableGPU(bool enable) { | 174 bool Request::enableGPU(bool enable) { |
| 175 if (enable) { | 175 if (enable) { |
| 176 SkSurface* surface = this->createGPUSurface(); | 176 SkSurface* surface = this->createGPUSurface(); |
| 177 if (surface) { | 177 if (surface) { |
| 178 fSurface.reset(surface); | 178 fSurface.reset(surface); |
| 179 fGPUEnabled = true; | 179 fGPUEnabled = true; |
| 180 |
| 181 // When we switch to GPU, there seems to be some mystery draws in th
e canvas. So we |
| 182 // draw once to flush the pipe |
| 183 // TODO understand what is actually happening here |
| 184 fDebugCanvas->drawTo(this->getCanvas(), this->getLastOp()); |
| 185 this->getCanvas()->flush(); |
| 186 |
| 180 return true; | 187 return true; |
| 181 } | 188 } |
| 182 return false; | 189 return false; |
| 183 } | 190 } |
| 184 fSurface.reset(this->createCPUSurface()); | 191 fSurface.reset(this->createCPUSurface()); |
| 185 fGPUEnabled = false; | 192 fGPUEnabled = false; |
| 186 return true; | 193 return true; |
| 187 } | 194 } |
| 188 | 195 |
| 189 bool Request::initPictureFromStream(SkStream* stream) { | 196 bool Request::initPictureFromStream(SkStream* stream) { |
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| 257 canvas->flush(); | 264 canvas->flush(); |
| 258 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); | 265 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); |
| 259 SkASSERT(bitmap); | 266 SkASSERT(bitmap); |
| 260 bitmap->lockPixels(); | 267 bitmap->lockPixels(); |
| 261 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; | 268 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; |
| 262 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); | 269 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); |
| 263 bitmap->unlockPixels(); | 270 bitmap->unlockPixels(); |
| 264 return result; | 271 return result; |
| 265 } | 272 } |
| 266 | 273 |
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