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Side by Side Diff: src/gpu/effects/GrTextureStripAtlas.cpp

Issue 1789663002: sRGB support in Ganesh. Several pieces: (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Squelch assert when blurring sRGB Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTextureStripAtlas.h" 8 #include "GrTextureStripAtlas.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
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151 row->fLocks = 1; 151 row->fLocks = 1;
152 fKeyTable.insert(index, 1, &row); 152 fKeyTable.insert(index, 1, &row);
153 rowNumber = static_cast<int>(row - fRows); 153 rowNumber = static_cast<int>(row - fRows);
154 154
155 SkAutoLockPixels lock(data); 155 SkAutoLockPixels lock(data);
156 156
157 // Pass in the kDontFlush flag, since we know we're writing to a part of this texture 157 // Pass in the kDontFlush flag, since we know we're writing to a part of this texture
158 // that is not currently in use 158 // that is not currently in use
159 fTexture->writePixels(0, rowNumber * fDesc.fRowHeight, 159 fTexture->writePixels(0, rowNumber * fDesc.fRowHeight,
160 fDesc.fWidth, fDesc.fRowHeight, 160 fDesc.fWidth, fDesc.fRowHeight,
161 SkImageInfo2GrPixelConfig(data.info()), 161 SkImageInfo2GrPixelConfig(data.info(), *this->getC ontext()->caps()),
162 data.getPixels(), 162 data.getPixels(),
163 data.rowBytes(), 163 data.rowBytes(),
164 GrContext::kDontFlush_PixelOpsFlag); 164 GrContext::kDontFlush_PixelOpsFlag);
165 } 165 }
166 166
167 SkASSERT(rowNumber >= 0); 167 SkASSERT(rowNumber >= 0);
168 VALIDATE; 168 VALIDATE;
169 return rowNumber; 169 return rowNumber;
170 } 170 }
171 171
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343 343
344 // If we have locked rows, we should have a locked texture, otherwise 344 // If we have locked rows, we should have a locked texture, otherwise
345 // it should be unlocked 345 // it should be unlocked
346 if (fLockedRows == 0) { 346 if (fLockedRows == 0) {
347 SkASSERT(nullptr == fTexture); 347 SkASSERT(nullptr == fTexture);
348 } else { 348 } else {
349 SkASSERT(fTexture); 349 SkASSERT(fTexture);
350 } 350 }
351 } 351 }
352 #endif 352 #endif
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