| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Sk4fLinearGradient.h" | 8 #include "Sk4fLinearGradient.h" |
| 9 #include "SkGradientShaderPriv.h" | 9 #include "SkGradientShaderPriv.h" |
| 10 #include "SkLinearGradient.h" | 10 #include "SkLinearGradient.h" |
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| 898 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient) | 898 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient) |
| 899 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient) | 899 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient) |
| 900 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient) | 900 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient) |
| 901 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 901 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| 902 | 902 |
| 903 /////////////////////////////////////////////////////////////////////////////// | 903 /////////////////////////////////////////////////////////////////////////////// |
| 904 | 904 |
| 905 #if SK_SUPPORT_GPU | 905 #if SK_SUPPORT_GPU |
| 906 | 906 |
| 907 #include "effects/GrTextureStripAtlas.h" | 907 #include "effects/GrTextureStripAtlas.h" |
| 908 #include "GrContext.h" |
| 908 #include "GrInvariantOutput.h" | 909 #include "GrInvariantOutput.h" |
| 909 #include "gl/GrGLContext.h" | 910 #include "gl/GrGLContext.h" |
| 910 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 911 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 911 #include "glsl/GrGLSLProgramDataManager.h" | 912 #include "glsl/GrGLSLProgramDataManager.h" |
| 912 #include "glsl/GrGLSLUniformHandler.h" | 913 #include "glsl/GrGLSLUniformHandler.h" |
| 913 #include "SkGr.h" | 914 #include "SkGr.h" |
| 914 | 915 |
| 915 GrGLGradientEffect::GrGLGradientEffect() | 916 GrGLGradientEffect::GrGLGradientEffect() |
| 916 : fCachedYCoord(SK_ScalarMax) { | 917 : fCachedYCoord(SK_ScalarMax) { |
| 917 } | 918 } |
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| 1110 // doesn't matter how this is set, just be consistent because it is part
of the effect key. | 1111 // doesn't matter how this is set, just be consistent because it is part
of the effect key. |
| 1111 fPremulType = kBeforeInterp_PremulType; | 1112 fPremulType = kBeforeInterp_PremulType; |
| 1112 SkBitmap bitmap; | 1113 SkBitmap bitmap; |
| 1113 shader.getGradientTableBitmap(&bitmap); | 1114 shader.getGradientTableBitmap(&bitmap); |
| 1114 | 1115 |
| 1115 GrTextureStripAtlas::Desc desc; | 1116 GrTextureStripAtlas::Desc desc; |
| 1116 desc.fWidth = bitmap.width(); | 1117 desc.fWidth = bitmap.width(); |
| 1117 desc.fHeight = 32; | 1118 desc.fHeight = 32; |
| 1118 desc.fRowHeight = bitmap.height(); | 1119 desc.fRowHeight = bitmap.height(); |
| 1119 desc.fContext = ctx; | 1120 desc.fContext = ctx; |
| 1120 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info()); | 1121 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *ctx->caps()); |
| 1121 fAtlas = GrTextureStripAtlas::GetAtlas(desc); | 1122 fAtlas = GrTextureStripAtlas::GetAtlas(desc); |
| 1122 SkASSERT(fAtlas); | 1123 SkASSERT(fAtlas); |
| 1123 | 1124 |
| 1124 // We always filter the gradient table. Each table is one row of a textu
re, always y-clamp. | 1125 // We always filter the gradient table. Each table is one row of a textu
re, always y-clamp. |
| 1125 GrTextureParams params; | 1126 GrTextureParams params; |
| 1126 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); | 1127 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); |
| 1127 params.setTileModeX(tileMode); | 1128 params.setTileModeX(tileMode); |
| 1128 | 1129 |
| 1129 fRow = fAtlas->lockRow(bitmap); | 1130 fRow = fAtlas->lockRow(bitmap); |
| 1130 if (-1 != fRow) { | 1131 if (-1 != fRow) { |
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| 1206 (*stops)[i] = stop; | 1207 (*stops)[i] = stop; |
| 1207 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1208 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
| 1208 } | 1209 } |
| 1209 } | 1210 } |
| 1210 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1211 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
| 1211 | 1212 |
| 1212 return outColors; | 1213 return outColors; |
| 1213 } | 1214 } |
| 1214 | 1215 |
| 1215 #endif | 1216 #endif |
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