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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkGr_DEFINED | 8 #ifndef SkGr_DEFINED |
9 #define SkGr_DEFINED | 9 #define SkGr_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrTextureAccess.h" | 12 #include "GrTextureAccess.h" |
13 #include "SkColor.h" | 13 #include "SkColor.h" |
14 #include "SkColorPriv.h" | 14 #include "SkColorPriv.h" |
15 #include "SkFilterQuality.h" | 15 #include "SkFilterQuality.h" |
16 #include "SkImageInfo.h" | 16 #include "SkImageInfo.h" |
17 | 17 |
| 18 class GrCaps; |
18 class GrContext; | 19 class GrContext; |
19 class GrTexture; | 20 class GrTexture; |
20 class GrTextureParams; | 21 class GrTextureParams; |
21 class SkBitmap; | 22 class SkBitmap; |
22 | 23 |
23 //////////////////////////////////////////////////////////////////////////////// | 24 //////////////////////////////////////////////////////////////////////////////// |
24 // Sk to Gr Type conversions | 25 // Sk to Gr Type conversions |
25 | 26 |
26 static inline GrColor SkColorToPremulGrColor(SkColor c) { | 27 static inline GrColor SkColorToPremulGrColor(SkColor c) { |
27 SkPMColor pm = SkPreMultiplyColor(c); | 28 SkPMColor pm = SkPreMultiplyColor(c); |
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63 SkGetPackedA32(c)); | 64 SkGetPackedA32(c)); |
64 } | 65 } |
65 | 66 |
66 //////////////////////////////////////////////////////////////////////////////// | 67 //////////////////////////////////////////////////////////////////////////////// |
67 /** Returns a texture representing the bitmap that is compatible with the GrText
ureParams. The | 68 /** Returns a texture representing the bitmap that is compatible with the GrText
ureParams. The |
68 texture is inserted into the cache (unless the bitmap is marked volatile) an
d can be | 69 texture is inserted into the cache (unless the bitmap is marked volatile) an
d can be |
69 retrieved again via this function. */ | 70 retrieved again via this function. */ |
70 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture
Params&); | 71 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture
Params&); |
71 | 72 |
72 // TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWin
dow its subclasses). | 73 // TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWin
dow its subclasses). |
73 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfile
Type); | 74 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfile
Type, const GrCaps&); |
74 | 75 |
75 static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) { | 76 static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info, c
onst GrCaps& caps) { |
76 return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.pr
ofileType()); | 77 return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.pr
ofileType(), caps); |
77 } | 78 } |
78 | 79 |
79 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain
tFilterQuality, | 80 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain
tFilterQuality, |
80 const SkMatrix& view
M, | 81 const SkMatrix& view
M, |
81 const SkMatrix& loca
lM, | 82 const SkMatrix& loca
lM, |
82 bool* doBicubic); | 83 bool* doBicubic); |
83 | 84 |
84 //////////////////////////////////////////////////////////////////////////////// | 85 //////////////////////////////////////////////////////////////////////////////// |
85 | 86 |
86 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque); | 87 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque); |
87 | 88 |
88 // Using the dreaded SkGrPixelRef ... | 89 // Using the dreaded SkGrPixelRef ... |
89 SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, | 90 SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, |
90 SkBitmap* dst); | 91 SkBitmap* dst); |
91 | 92 |
92 #endif | 93 #endif |
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