| OLD | NEW |
| 1 | |
| 2 /* | 1 /* |
| 3 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 4 * | 3 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 7 */ | 6 */ |
| 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 | 9 |
| 10 #include "Resources.h" | 10 #include "Resources.h" |
| 11 #include "SkBitmap.h" | 11 #include "SkBitmap.h" |
| 12 #include "SkImageDecoder.h" | 12 #include "SkImageDecoder.h" |
| 13 #include "SkPaint.h" | 13 #include "SkPaint.h" |
| 14 #include "SkShader.h" | 14 #include "SkShader.h" |
| 15 #include "SkStream.h" | 15 #include "SkStream.h" |
| 16 | 16 |
| 17 | |
| 18 /*** | 17 /*** |
| 19 * | 18 * |
| 20 * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing
to draw correctly | 19 * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing
to draw correctly |
| 21 * when fractional image scaling was ignored by the high quality bitmap scaler. | 20 * when fractional image scaling was ignored by the high quality bitmap scaler. |
| 22 * | 21 * |
| 23 ***/ | 22 ***/ |
| 24 | 23 |
| 25 namespace skiagm { | 24 namespace skiagm { |
| 26 | 25 |
| 27 class TiledScaledBitmapGM : public GM { | 26 class TiledScaledBitmapGM : public GM { |
| (...skipping 29 matching lines...) Expand all Loading... |
| 57 void onDraw(SkCanvas* canvas) override { | 56 void onDraw(SkCanvas* canvas) override { |
| 58 SkPaint paint; | 57 SkPaint paint; |
| 59 | 58 |
| 60 paint.setAntiAlias(true); | 59 paint.setAntiAlias(true); |
| 61 paint.setFilterQuality(kHigh_SkFilterQuality); | 60 paint.setFilterQuality(kHigh_SkFilterQuality); |
| 62 | 61 |
| 63 SkMatrix mat; | 62 SkMatrix mat; |
| 64 mat.setScale(121.f/360.f, 93.f/288.f); | 63 mat.setScale(121.f/360.f, 93.f/288.f); |
| 65 mat.postTranslate(-72, -72); | 64 mat.postTranslate(-72, -72); |
| 66 | 65 |
| 67 SkShader *shader = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepe
at_TileMode, SkShader::kRepeat_TileMode, &mat); | 66 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_Ti
leMode, |
| 68 paint.setShader(shader); | 67 SkShader::kRepeat_TileMode, &
mat)); |
| 69 | |
| 70 SkSafeUnref(shader); | |
| 71 canvas->drawRectCoords(8,8,1008, 608, paint); | 68 canvas->drawRectCoords(8,8,1008, 608, paint); |
| 72 } | 69 } |
| 73 | 70 |
| 74 private: | 71 private: |
| 75 SkBitmap fBitmap; | 72 SkBitmap fBitmap; |
| 76 | 73 |
| 77 typedef GM INHERITED; | 74 typedef GM INHERITED; |
| 78 }; | 75 }; |
| 79 | 76 |
| 80 ////////////////////////////////////////////////////////////////////////////// | 77 ////////////////////////////////////////////////////////////////////////////// |
| 81 | 78 |
| 82 DEF_GM(return new TiledScaledBitmapGM;) | 79 DEF_GM(return new TiledScaledBitmapGM;) |
| 83 } | 80 } |
| OLD | NEW |