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Side by Side Diff: gm/shallowgradient.cpp

Issue 1789633002: more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkGradientShader.h" 9 #include "SkGradientShader.h"
10 10
11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&); 11 typedef sk_sp<SkShader> (*MakeShaderProc)(const SkColor[], int count, const SkSi ze&);
12 12
13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 13 static sk_sp<SkShader> shader_linear(const SkColor colors[], int count, const Sk Size& size) {
14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
15 return SkGradientShader::CreateLinear(pts, colors, nullptr, count, 15 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::k Clamp_TileMode);
16 SkShader::kClamp_TileMode);
17 } 16 }
18 17
19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 18 static sk_sp<SkShader> shader_radial(const SkColor colors[], int count, const Sk Size& size) {
20 SkPoint center = { size.width()/2, size.height()/2 }; 19 SkPoint center = { size.width()/2, size.height()/2 };
21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, nullpt r, count, 20 return SkGradientShader::MakeRadial(center, size.width()/2, colors, nullptr, count,
22 SkShader::kClamp_TileMode); 21 SkShader::kClamp_TileMode);
23 } 22 }
24 23
25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 24 static sk_sp<SkShader> shader_conical(const SkColor colors[], int count, const S kSize& size) {
26 SkPoint center = { size.width()/2, size.height()/2 }; 25 SkPoint center = { size.width()/2, size.height()/2 };
27 return SkGradientShader::CreateTwoPointConical(center, size.width()/64, 26 return SkGradientShader::MakeTwoPointConical(center, size.width()/64, center , size.width()/2,
28 center, size.width()/2, 27 colors, nullptr, count, SkShader ::kClamp_TileMode);
29 colors, nullptr, count,
30 SkShader::kClamp_TileMode);
31 } 28 }
32 29
33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& s ize) { 30 static sk_sp<SkShader> shader_sweep(const SkColor colors[], int count, const SkS ize& size) {
34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, 31 return SkGradientShader::MakeSweep(size.width()/2, size.height()/2, colors, nullptr, count);
35 colors, nullptr, count);
36 } 32 }
37 33
38 class ShallowGradientGM : public skiagm::GM { 34 class ShallowGradientGM : public skiagm::GM {
39 public: 35 public:
40 ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither) 36 ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither)
41 : fProc(proc) 37 : fProc(proc)
42 , fDither(dither) { 38 , fDither(dither) {
43 fName.printf("shallow_gradient_%s", name); 39 fName.printf("shallow_gradient_%s", name);
44 } 40 }
45 41
46 protected: 42 protected:
47 43
48 SkString onShortName() override { 44 SkString onShortName() override {
49 return fName; 45 return fName;
50 } 46 }
51 47
52 SkISize onISize() override { 48 SkISize onISize() override {
53 return SkISize::Make(800, 800); 49 return SkISize::Make(800, 800);
54 } 50 }
55 51
56 void onDraw(SkCanvas* canvas) override { 52 void onDraw(SkCanvas* canvas) override {
57 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), 53 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555),
58 sk_tool_utils::color_to_565(0xFF444444) }; 54 sk_tool_utils::color_to_565(0xFF444444) };
59 const int colorCount = SK_ARRAY_COUNT(colors); 55 const int colorCount = SK_ARRAY_COUNT(colors);
60 56
61 SkRect r = { 0, 0, this->width(), this->height() }; 57 SkRect r = { 0, 0, this->width(), this->height() };
62 SkSize size = SkSize::Make(r.width(), r.height()); 58 SkSize size = SkSize::Make(r.width(), r.height());
63 59
64 SkPaint paint; 60 SkPaint paint;
65 paint.setShader(fProc(colors, colorCount, size))->unref(); 61 paint.setShader(fProc(colors, colorCount, size));
66 paint.setDither(fDither); 62 paint.setDither(fDither);
67 canvas->drawRect(r, paint); 63 canvas->drawRect(r, paint);
68 } 64 }
69 65
70 private: 66 private:
71 MakeShaderProc fProc; 67 MakeShaderProc fProc;
72 SkString fName; 68 SkString fName;
73 bool fDither; 69 bool fDither;
74 70
75 typedef skiagm::GM INHERITED; 71 typedef skiagm::GM INHERITED;
76 }; 72 };
77 73
78 /////////////////////////////////////////////////////////////////////////////// 74 ///////////////////////////////////////////////////////////////////////////////
79 75
80 DEF_GM( return new ShallowGradientGM(shader_linear, "linear", true); ) 76 DEF_GM( return new ShallowGradientGM(shader_linear, "linear", true); )
81 DEF_GM( return new ShallowGradientGM(shader_radial, "radial", true); ) 77 DEF_GM( return new ShallowGradientGM(shader_radial, "radial", true); )
82 DEF_GM( return new ShallowGradientGM(shader_conical, "conical", true); ) 78 DEF_GM( return new ShallowGradientGM(shader_conical, "conical", true); )
83 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep", true); ) 79 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep", true); )
84 80
85 DEF_GM( return new ShallowGradientGM(shader_linear, "linear_nodither", false); ) 81 DEF_GM( return new ShallowGradientGM(shader_linear, "linear_nodither", false); )
86 DEF_GM( return new ShallowGradientGM(shader_radial, "radial_nodither", false); ) 82 DEF_GM( return new ShallowGradientGM(shader_radial, "radial_nodither", false); )
87 DEF_GM( return new ShallowGradientGM(shader_conical, "conical_nodither", false); ) 83 DEF_GM( return new ShallowGradientGM(shader_conical, "conical_nodither", false); )
88 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep_nodither", false); ) 84 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep_nodither", false); )
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