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Side by Side Diff: gm/gradients_no_texture.cpp

Issue 1789633002: more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "gm.h" 7 #include "gm.h"
8 #include "SkGradientShader.h" 8 #include "SkGradientShader.h"
9 9
10 using namespace skiagm; 10 using namespace skiagm;
11 11
12 struct GradData { 12 struct GradData {
13 int fCount; 13 int fCount;
14 const SkColor* fColors; 14 const SkColor* fColors;
15 const SkScalar* fPos; 15 const SkScalar* fPos;
16 }; 16 };
17 17
18 static const SkColor gColors[] = { 18 static const SkColor gColors[] = {
19 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, 19 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE,
20 }; 20 };
21 21
22 static const GradData gGradData[] = { 22 static const GradData gGradData[] = {
23 { 1, gColors, nullptr }, 23 { 1, gColors, nullptr },
24 { 2, gColors, nullptr }, 24 { 2, gColors, nullptr },
25 { 3, gColors, nullptr }, 25 { 3, gColors, nullptr },
26 { 4, gColors, nullptr }, 26 { 4, gColors, nullptr },
27 }; 27 };
28 28
29 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) { 29 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, Sk Shader::TileMode tm) {
30 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCo unt, tm); 30 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCoun t, tm);
31 } 31 }
32 32
33 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) { 33 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, Sk Shader::TileMode tm) {
34 SkPoint center; 34 SkPoint center;
35 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 35 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
36 SkScalarAve(pts[0].fY, pts[1].fY)); 36 SkScalarAve(pts[0].fY, pts[1].fY));
37 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 37 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fP os, data.fCount, tm);
38 data.fPos, data.fCount, tm);
39 } 38 }
40 39
41 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader: :TileMode) { 40 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkS hader::TileMode) {
42 SkPoint center; 41 SkPoint center;
43 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 42 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
44 SkScalarAve(pts[0].fY, pts[1].fY)); 43 SkScalarAve(pts[0].fY, pts[1].fY));
45 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, dat a.fPos, data.fCount); 44 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data. fPos, data.fCount);
46 } 45 }
47 46
48 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShade r::TileMode tm) { 47 static sk_sp<SkShader> Make2Radial(const SkPoint pts[2], const GradData& data, S kShader::TileMode tm) {
49 SkPoint center0, center1; 48 SkPoint center0, center1;
50 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 49 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
51 SkScalarAve(pts[0].fY, pts[1].fY)); 50 SkScalarAve(pts[0].fY, pts[1].fY));
52 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 51 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
53 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 52 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
54 return SkGradientShader::CreateTwoPointConical( 53 return SkGradientShader::MakeTwoPointConical(
55 center1, (pts[1].fX - pts[0].fX) / 7, 54 center1, (pts[1].fX - pts[0].fX) / 7,
56 center0, (pts[1].fX - pts[0].fX) / 2, 55 center0, (pts[1].fX - pts[0].fX) / 2,
57 data.fColors, data.fPos, data.fCount, tm); 56 data.fColors, data.fPos, data.fCount, tm);
58 } 57 }
59 58
60 static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShad er::TileMode tm) { 59 static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
61 SkPoint center0, center1; 60 SkPoint center0, center1;
62 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; 61 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
63 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; 62 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
64 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 63 center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
65 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 64 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
66 return SkGradientShader::CreateTwoPointConical(center1, radius1, 65 return SkGradientShader::MakeTwoPointConical(center1, radius1,
67 center0, radius0, 66 center0, radius0,
68 data.fColors, data.fPos, 67 data.fColors, data.fPos,
69 data.fCount, tm); 68 data.fCount, tm);
70 } 69 }
71 70
72 71
73 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkSha der::TileMode tm); 72 typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
74 73
75 static const GradMaker gGradMakers[] = { 74 static const GradMaker gGradMakers[] = {
76 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical, 75 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical,
77 }; 76 };
78 77
79 /////////////////////////////////////////////////////////////////////////////// 78 ///////////////////////////////////////////////////////////////////////////////
80 79
81 class GradientsNoTextureGM : public GM { 80 class GradientsNoTextureGM : public GM {
82 public: 81 public:
83 GradientsNoTextureGM(bool dither) : fDither(dither) { 82 GradientsNoTextureGM(bool dither) : fDither(dither) {
(...skipping 16 matching lines...) Expand all
100 SkPaint paint; 99 SkPaint paint;
101 paint.setAntiAlias(true); 100 paint.setAntiAlias(true);
102 paint.setDither(fDither); 101 paint.setDither(fDither);
103 102
104 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 103 canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
105 static const uint8_t kAlphas[] = { 0xff, 0x40 }; 104 static const uint8_t kAlphas[] = { 0xff, 0x40 };
106 for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphas); ++a) { 105 for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphas); ++a) {
107 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); ++i) { 106 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); ++i) {
108 canvas->save(); 107 canvas->save();
109 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); ++j) { 108 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); ++j) {
110 SkShader* shader = gGradMakers[j](kPts, gGradData[i], kTM); 109 paint.setShader(gGradMakers[j](kPts, gGradData[i], kTM));
111 paint.setShader(shader)->unref();
112 paint.setAlpha(kAlphas[a]); 110 paint.setAlpha(kAlphas[a]);
113 canvas->drawRect(kRect, paint); 111 canvas->drawRect(kRect, paint);
114 canvas->translate(0, SkIntToScalar(kRect.height() + 20)); 112 canvas->translate(0, SkIntToScalar(kRect.height() + 20));
115 } 113 }
116 canvas->restore(); 114 canvas->restore();
117 canvas->translate(SkIntToScalar(kRect.width() + 20), 0); 115 canvas->translate(SkIntToScalar(kRect.width() + 20), 0);
118 } 116 }
119 } 117 }
120 } 118 }
121 119
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
249 for (int i = 0; i <= 8; ++i) { 247 for (int i = 0; i <= 8; ++i) {
250 SkScalar x = r.width() * i / 8; 248 SkScalar x = r.width() * i / 8;
251 canvas->drawLine(x, 0, x, 10000, paint); 249 canvas->drawLine(x, 0, x, 10000, paint);
252 } 250 }
253 251
254 // expand the drawing rect so we exercise clampping in the gradients 252 // expand the drawing rect so we exercise clampping in the gradients
255 const SkRect drawR = r.makeOutset(20, 0); 253 const SkRect drawR = r.makeOutset(20, 0);
256 for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) { 254 for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) {
257 ColorPos rec; 255 ColorPos rec;
258 procs[i](&rec); 256 procs[i](&rec);
259 SkShader* s = SkGradientShader::CreateLinear(pts, rec.fColors, rec.f Pos, rec.fCount, 257 paint.setShader(SkGradientShader::MakeLinear(pts, rec.fColors, rec.f Pos, rec.fCount,
260 SkShader::kClamp_TileMo de); 258 SkShader::kClamp_TileMo de));
261 paint.setShader(s)->unref();
262 canvas->drawRect(drawR, paint); 259 canvas->drawRect(drawR, paint);
263 260
264 canvas->save(); 261 canvas->save();
265 canvas->translate(r.centerX(), r.height() + 4); 262 canvas->translate(r.centerX(), r.height() + 4);
266 canvas->scale(-1, 1); 263 canvas->scale(-1, 1);
267 canvas->translate(-r.centerX(), 0); 264 canvas->translate(-r.centerX(), 0);
268 canvas->drawRect(drawR, paint); 265 canvas->drawRect(drawR, paint);
269 canvas->restore(); 266 canvas->restore();
270 267
271 canvas->translate(0, r.height() + 2*r.height() + 8); 268 canvas->translate(0, r.height() + 2*r.height() + 8);
272 } 269 }
273 } 270 }
274 271
275 private: 272 private:
276 bool fDither; 273 bool fDither;
277 274
278 typedef GM INHERITED; 275 typedef GM INHERITED;
279 }; 276 };
280 277
281 /////////////////////////////////////////////////////////////////////////////// 278 ///////////////////////////////////////////////////////////////////////////////
282 279
283 DEF_GM(return new GradientsNoTextureGM(true);) 280 DEF_GM(return new GradientsNoTextureGM(true);)
284 DEF_GM(return new GradientsNoTextureGM(false);) 281 DEF_GM(return new GradientsNoTextureGM(false);)
285 DEF_GM(return new GradientsManyColorsGM(true);) 282 DEF_GM(return new GradientsManyColorsGM(true);)
286 DEF_GM(return new GradientsManyColorsGM(false);) 283 DEF_GM(return new GradientsManyColorsGM(false);)
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