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Unified Diff: ash/system/win/audio/tray_audio_delegate_win.cc

Issue 178883004: Enable the volume slider in Ash for windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix COM initialization errors (the right way). Created 6 years, 9 months ago
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Index: ash/system/win/audio/tray_audio_delegate_win.cc
diff --git a/ash/system/win/audio/tray_audio_delegate_win.cc b/ash/system/win/audio/tray_audio_delegate_win.cc
new file mode 100644
index 0000000000000000000000000000000000000000..57c7b56307e86ebff36b63473dbd28ddcb468cee
--- /dev/null
+++ b/ash/system/win/audio/tray_audio_delegate_win.cc
@@ -0,0 +1,117 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/system/win/audio/tray_audio_delegate_win.h"
+
+#include <audiopolicy.h>
+#include <cmath>
+
+#include "grit/ash_resources.h"
+#include "grit/ash_strings.h"
+#include "media/audio/win/core_audio_util_win.h"
+
+using base::win::ScopedComPtr;
+
+namespace {
+
+// Volume value which should be considered as muted in range [0, 100].
+const int kMuteThresholdPercent = 1;
+
+// Lowest volume which is considered to be audible in the range [0, 100].
+const int kDefaultUnmuteVolumePercent = 4;
+
+} // namespace
+
+namespace ash {
+namespace system {
+
+void TrayAudioDelegateWin::AdjustOutputVolumeToAudibleLevel() {
+ if (GetOutputVolumeLevel() <= kMuteThresholdPercent)
+ SetOutputVolumeLevel(kDefaultUnmuteVolumePercent);
+}
+
+int TrayAudioDelegateWin::GetOutputDefaultVolumeMuteLevel() {
+ return kMuteThresholdPercent;
+}
+
+int TrayAudioDelegateWin::GetOutputVolumeLevel() {
+ ScopedComPtr<ISimpleAudioVolume> volume_control =
+ CreateDefaultVolumeControl();
+ if (!volume_control)
+ return 0;
+
+ float level = 0.0f;
+ if (FAILED(volume_control->GetMasterVolume(&level)))
+ return 0;
+
+ // MSVC prior to 2013 doesn't have a round function. The below code is not
+ // conformant to C99 round(), but since we know that 0 <= level <= 100, it
+ // should be ok.
+ return static_cast<int>(level + 0.5);
+}
+
+int TrayAudioDelegateWin::GetActiveOutputDeviceIconId() {
+ return kNoAudioDeviceIcon;
+}
+
+bool TrayAudioDelegateWin::HasAlternativeSources() {
+ return false;
+}
+
+bool TrayAudioDelegateWin::IsOutputAudioMuted() {
+ ScopedComPtr<ISimpleAudioVolume> volume_control =
+ CreateDefaultVolumeControl();
+
+ if (!volume_control)
+ return false;
+
+ BOOL mute = FALSE;
+ if (FAILED(volume_control->GetMute(&mute)))
+ return false;
+
+ return !!mute;
+}
+
+void TrayAudioDelegateWin::SetOutputAudioIsMuted(bool is_muted) {
+ ScopedComPtr<ISimpleAudioVolume> volume_control =
+ CreateDefaultVolumeControl();
+
+ if (!volume_control)
+ return;
+
+ volume_control->SetMute(is_muted, NULL);
+}
+
+void TrayAudioDelegateWin::SetOutputVolumeLevel(int level) {
+ ScopedComPtr<ISimpleAudioVolume> volume_control =
+ CreateDefaultVolumeControl();
+
+ if (!volume_control)
+ return;
+
+ float volume_level = static_cast<float>(level) / 100.0f;
+ volume_control->SetMasterVolume(volume_level, NULL);
+}
+
+ScopedComPtr<ISimpleAudioVolume>
+TrayAudioDelegateWin::CreateDefaultVolumeControl() {
+ ScopedComPtr<ISimpleAudioVolume> volume_control;
+ ScopedComPtr<IAudioSessionManager> session_manager;
+
+ ScopedComPtr<IMMDevice> device =
+ media::CoreAudioUtil::CreateDefaultDevice(eRender, eConsole);
+ if (!device ||
+ FAILED(device->Activate(__uuidof(IAudioSessionManager), CLSCTX_ALL, NULL,
+ session_manager.ReceiveVoid()))) {
+ return volume_control;
+ }
+
+ session_manager->GetSimpleAudioVolume(NULL, FALSE,
+ volume_control.Receive());
+
+ return volume_control;
+}
+
+} // namespace system
+} // namespace ash
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