Index: Source/core/html/canvas/CanvasRenderingContext2D.h |
diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.h b/Source/core/html/canvas/CanvasRenderingContext2D.h |
index db2dfc502d187fd87c77f73a33ae0a663b4ea638..bde927981fa0299b5fd3e3d1776d9244e4b9fef6 100644 |
--- a/Source/core/html/canvas/CanvasRenderingContext2D.h |
+++ b/Source/core/html/canvas/CanvasRenderingContext2D.h |
@@ -50,7 +50,7 @@ namespace WebCore { |
class CanvasGradient; |
class CanvasPattern; |
class CanvasStyle; |
-class DOMPath; |
+class Path2D; |
class Element; |
class ExceptionState; |
class FloatRect; |
@@ -146,22 +146,22 @@ public: |
void beginPath(); |
- PassRefPtr<DOMPath> currentPath(); |
- void setCurrentPath(DOMPath*); |
+ PassRefPtr<Path2D> currentPath(); |
+ void setCurrentPath(Path2D*); |
void fill(const String& winding = "nonzero"); |
- void fill(DOMPath*, ExceptionState&); |
- void fill(DOMPath*, const String& winding, ExceptionState&); |
+ void fill(Path2D*, ExceptionState&); |
+ void fill(Path2D*, const String& winding, ExceptionState&); |
void stroke(); |
- void stroke(DOMPath*, ExceptionState&); |
+ void stroke(Path2D*, ExceptionState&); |
void clip(const String& winding = "nonzero"); |
- void clip(DOMPath*, ExceptionState&); |
- void clip(DOMPath*, const String& winding, ExceptionState&); |
+ void clip(Path2D*, ExceptionState&); |
+ void clip(Path2D*, const String& winding, ExceptionState&); |
bool isPointInPath(const float x, const float y, const String& winding = "nonzero"); |
- bool isPointInPath(DOMPath*, const float x, const float y, ExceptionState&); |
- bool isPointInPath(DOMPath*, const float x, const float y, const String& winding, ExceptionState&); |
+ bool isPointInPath(Path2D*, const float x, const float y, ExceptionState&); |
+ bool isPointInPath(Path2D*, const float x, const float y, const String& winding, ExceptionState&); |
bool isPointInStroke(const float x, const float y); |
- bool isPointInStroke(DOMPath*, const float x, const float y, ExceptionState&); |
+ bool isPointInStroke(Path2D*, const float x, const float y, ExceptionState&); |
void clearRect(float x, float y, float width, float height); |
void fillRect(float x, float y, float width, float height); |