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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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58 | 58 |
59 void setLineDash(sequence<float> dash); | 59 void setLineDash(sequence<float> dash); |
60 sequence<float> getLineDash(); | 60 sequence<float> getLineDash(); |
61 attribute float lineDashOffset; | 61 attribute float lineDashOffset; |
62 | 62 |
63 void clearRect(float x, float y, float width, float height); | 63 void clearRect(float x, float y, float width, float height); |
64 void fillRect(float x, float y, float width, float height); | 64 void fillRect(float x, float y, float width, float height); |
65 | 65 |
66 void beginPath(); | 66 void beginPath(); |
67 | 67 |
68 attribute Path currentPath; | 68 attribute Path2D currentPath; |
69 | 69 |
70 // FIXME: These methods should be shared with CanvasRenderingContext2D in th
e CanvasPathMethods interface. | 70 // FIXME: These methods should be shared with CanvasRenderingContext2D in th
e CanvasPathMethods interface. |
71 void closePath(); | 71 void closePath(); |
72 void moveTo(float x, float y); | 72 void moveTo(float x, float y); |
73 void lineTo(float x, float y); | 73 void lineTo(float x, float y); |
74 void quadraticCurveTo(float cpx, float cpy, float x, float y); | 74 void quadraticCurveTo(float cpx, float cpy, float x, float y); |
75 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); | 75 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x,
float y); |
76 [RaisesException] void arcTo(float x1, float y1, float x2, float y2, float r
adius); | 76 [RaisesException] void arcTo(float x1, float y1, float x2, float y2, float r
adius); |
77 void rect(float x, float y, float width, float height); | 77 void rect(float x, float y, float width, float height); |
78 [RaisesException] void arc(float x, float y, float radius, float startAngle,
float endAngle, [Default=Undefined] optional boolean anticlockwise); | 78 [RaisesException] void arc(float x, float y, float radius, float startAngle,
float endAngle, [Default=Undefined] optional boolean anticlockwise); |
79 [RaisesException] void ellipse(float x, float y, float radiusX, float radius
Y, float rotation, float startAngle, float endAngle, [Default=Undefined] optiona
l boolean anticlockwise); | 79 [RaisesException] void ellipse(float x, float y, float radiusX, float radius
Y, float rotation, float startAngle, float endAngle, [Default=Undefined] optiona
l boolean anticlockwise); |
80 | 80 |
81 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. | 81 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. |
82 void fill(); | 82 void fill(); |
83 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void fill(Path?
path); | 83 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void fill(Path2
D? path); |
84 void fill(CanvasWindingRule winding); | 84 void fill(CanvasWindingRule winding); |
85 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void fill(Path?
path, CanvasWindingRule winding); | 85 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void fill(Path2
D? path, CanvasWindingRule winding); |
86 void stroke(); | 86 void stroke(); |
87 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void stroke(Pat
h? path); | 87 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void stroke(Pat
h2D? path); |
88 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. | 88 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. |
89 void clip(); | 89 void clip(); |
90 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void clip(Path?
path); | 90 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void clip(Path2
D? path); |
91 void clip(CanvasWindingRule winding); | 91 void clip(CanvasWindingRule winding); |
92 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void clip(Path?
path, CanvasWindingRule winding); | 92 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void clip(Path2
D? path, CanvasWindingRule winding); |
93 | 93 |
94 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. | 94 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. |
95 boolean isPointInPath(float x, float y); | 95 boolean isPointInPath(float x, float y); |
96 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InPath(Path? path, float x, float y); | 96 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InPath(Path2D? path, float x, float y); |
97 boolean isPointInPath(float x, float y, CanvasWindingRule winding); | 97 boolean isPointInPath(float x, float y, CanvasWindingRule winding); |
98 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InPath(Path? path, float x, float y, CanvasWindingRule winding); | 98 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InPath(Path2D? path, float x, float y, CanvasWindingRule winding); |
99 | 99 |
100 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. | 100 // FIXME: Simplify these using optional CanvasWindingRule once crbug.com/339
000 gets fixed. |
101 boolean isPointInStroke(float x, float y); | 101 boolean isPointInStroke(float x, float y); |
102 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InStroke(Path? path, float x, float y); | 102 [RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] boolean isPoint
InStroke(Path2D? path, float x, float y); |
103 | 103 |
104 // text | 104 // text |
105 attribute DOMString font; | 105 attribute DOMString font; |
106 attribute DOMString textAlign; | 106 attribute DOMString textAlign; |
107 attribute DOMString textBaseline; | 107 attribute DOMString textBaseline; |
108 | 108 |
109 TextMetrics measureText(DOMString text); | 109 TextMetrics measureText(DOMString text); |
110 | 110 |
111 // other | 111 // other |
112 | 112 |
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182 [RuntimeEnabled=ExperimentalCanvasFeatures] boolean drawCustomFocusRing(Elem
ent element); | 182 [RuntimeEnabled=ExperimentalCanvasFeatures] boolean drawCustomFocusRing(Elem
ent element); |
183 | 183 |
184 readonly attribute float webkitBackingStorePixelRatio; | 184 readonly attribute float webkitBackingStorePixelRatio; |
185 | 185 |
186 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable
d] attribute boolean webkitImageSmoothingEnabled; | 186 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable
d] attribute boolean webkitImageSmoothingEnabled; |
187 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing
Enabled; | 187 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing
Enabled; |
188 | 188 |
189 Canvas2DContextAttributes getContextAttributes(); | 189 Canvas2DContextAttributes getContextAttributes(); |
190 }; | 190 }; |
191 | 191 |
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