Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * | 8 * |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 24 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 24 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 25 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 25 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 26 * SUCH DAMAGE. | 26 * SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 [ | 29 [ |
| 30 RuntimeEnabled=ExperimentalCanvasFeatures, | 30 RuntimeEnabled=ExperimentalCanvasFeatures, |
| 31 Constructor, | 31 Constructor, |
| 32 Constructor(Path path), | 32 Constructor(Path2D path), |
| 33 Constructor(DOMString text), | 33 Constructor(DOMString text), |
| 34 ImplementedAs=DOMPath | 34 ImplementedAs=DOMPath2D |
|
Justin Novosad
2014/02/26 15:29:42
Do we still need the "DOM" prefix? I assume we we
jcgregorio
2014/02/26 16:19:29
Done.
| |
| 35 ] interface Path { | 35 ] interface Path2D { |
| 36 | 36 |
| 37 // FIXME: These methods should be shared with CanvasRenderingContext2D in th e CanvasPathMethods interface. | 37 // FIXME: These methods should be shared with CanvasRenderingContext2D in th e CanvasPathMethods interface. |
| 38 void closePath(); | 38 void closePath(); |
| 39 void moveTo([Default=Undefined] optional float x, | 39 void moveTo([Default=Undefined] optional float x, |
| 40 [Default=Undefined] optional float y); | 40 [Default=Undefined] optional float y); |
| 41 void lineTo([Default=Undefined] optional float x, | 41 void lineTo([Default=Undefined] optional float x, |
| 42 [Default=Undefined] optional float y); | 42 [Default=Undefined] optional float y); |
| 43 void quadraticCurveTo([Default=Undefined] optional float cpx, | 43 void quadraticCurveTo([Default=Undefined] optional float cpx, |
| 44 [Default=Undefined] optional float cpy, | 44 [Default=Undefined] optional float cpy, |
| 45 [Default=Undefined] optional float x, | 45 [Default=Undefined] optional float x, |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 59 [Default=Undefined] optional float y, | 59 [Default=Undefined] optional float y, |
| 60 [Default=Undefined] optional float width, | 60 [Default=Undefined] optional float width, |
| 61 [Default=Undefined] optional float height); | 61 [Default=Undefined] optional float height); |
| 62 [RaisesException] void arc([Default=Undefined] optional float x, | 62 [RaisesException] void arc([Default=Undefined] optional float x, |
| 63 [Default=Undefined] optional float y, | 63 [Default=Undefined] optional float y, |
| 64 [Default=Undefined] optional float radius, | 64 [Default=Undefined] optional float radius, |
| 65 [Default=Undefined] optional float startAngle, | 65 [Default=Undefined] optional float startAngle, |
| 66 [Default=Undefined] optional float endAngle, | 66 [Default=Undefined] optional float endAngle, |
| 67 [Default=Undefined] optional boolean anticlockwise); | 67 [Default=Undefined] optional boolean anticlockwise); |
| 68 }; | 68 }; |
| OLD | NEW |