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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutBox.cpp

Issue 1786513002: Fix paint invalidation of paintInvalidationContainer itself (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv ed. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv ed.
7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. 7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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1894 // physical coordinate space of the paintInvalidationContainer. 1894 // physical coordinate space of the paintInvalidationContainer.
1895 const ComputedStyle& styleToUse = styleRef(); 1895 const ComputedStyle& styleToUse = styleRef();
1896 1896
1897 EPosition position = styleToUse.position(); 1897 EPosition position = styleToUse.position();
1898 1898
1899 // We need to inflate the paint invalidation rect before we use paintInvalid ationState, 1899 // We need to inflate the paint invalidation rect before we use paintInvalid ationState,
1900 // else we would forget to inflate it for the current layoutObject. FIXME: I f these were 1900 // else we would forget to inflate it for the current layoutObject. FIXME: I f these were
1901 // included into the visual overflow for repaint, we wouldn't have this issu e. 1901 // included into the visual overflow for repaint, we wouldn't have this issu e.
1902 inflatePaintInvalidationRectForReflectionAndFilter(rect); 1902 inflatePaintInvalidationRectForReflectionAndFilter(rect);
1903 1903
1904 // This condition should be put before the paintInvalidationState logic beca use the latter
1905 // can't handle the case. We also can't let PaintInvalidationState handle th e case, because
1906 // this code is also needed when there is no PaintInvalidationState.
chrishtr 2016/03/11 22:11:44 TODO(wangxianzhu): refactor to fix this code struc
Xianzhu 2016/03/11 22:30:51 Done.
1907 if (ancestor == this) {
1908 if (ancestor->style()->isFlippedBlocksWritingMode())
1909 flipForWritingMode(rect);
1910 return;
1911 }
1912
1904 if (paintInvalidationState && paintInvalidationState->canMapToContainer(ance stor) && position != FixedPosition) { 1913 if (paintInvalidationState && paintInvalidationState->canMapToContainer(ance stor) && position != FixedPosition) {
1905 if (layer() && layer()->transform()) 1914 if (layer() && layer()->transform())
1906 rect = LayoutRect(layer()->transform()->mapRect(pixelSnappedIntRect( rect))); 1915 rect = LayoutRect(layer()->transform()->mapRect(pixelSnappedIntRect( rect)));
1907 1916
1908 // We can't trust the bits on LayoutObject, because this might be called while re-resolving style. 1917 // We can't trust the bits on LayoutObject, because this might be called while re-resolving style.
1909 if (styleToUse.hasInFlowPosition() && layer()) 1918 if (styleToUse.hasInFlowPosition() && layer())
1910 rect.move(layer()->offsetForInFlowPosition()); 1919 rect.move(layer()->offsetForInFlowPosition());
1911 1920
1912 rect.moveBy(location()); 1921 rect.moveBy(location());
1913 rect.move(paintInvalidationState->paintOffset()); 1922 rect.move(paintInvalidationState->paintOffset());
1914 if (paintInvalidationState->isClipped()) 1923 if (paintInvalidationState->isClipped())
1915 rect.intersect(paintInvalidationState->clipRect()); 1924 rect.intersect(paintInvalidationState->clipRect());
1916 return; 1925 return;
1917 } 1926 }
1918 1927
1919 if (ancestor == this) {
1920 if (ancestor->style()->isFlippedBlocksWritingMode())
1921 flipForWritingMode(rect);
1922 return;
1923 }
1924
1925 bool containerSkipped; 1928 bool containerSkipped;
1926 LayoutObject* container = this->container(ancestor, &containerSkipped); 1929 LayoutObject* container = this->container(ancestor, &containerSkipped);
1927 if (!container) 1930 if (!container)
1928 return; 1931 return;
1929 1932
1930 if (isWritingModeRoot()) 1933 if (isWritingModeRoot())
1931 flipForWritingMode(rect); 1934 flipForWritingMode(rect);
1932 1935
1933 LayoutPoint topLeft = rect.location(); 1936 LayoutPoint topLeft = rect.location();
1934 topLeft.move(locationOffset()); 1937 topLeft.move(locationOffset());
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4678 } 4681 }
4679 4682
4680 void LayoutBox::IntrinsicSizingInfo::transpose() 4683 void LayoutBox::IntrinsicSizingInfo::transpose()
4681 { 4684 {
4682 size = size.transposedSize(); 4685 size = size.transposedSize();
4683 aspectRatio = aspectRatio.transposedSize(); 4686 aspectRatio = aspectRatio.transposedSize();
4684 std::swap(hasWidth, hasHeight); 4687 std::swap(hasWidth, hasHeight);
4685 } 4688 }
4686 4689
4687 } // namespace blink 4690 } // namespace blink
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