| Index: src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| index 83b50ad534a8cf4f6a89608a851b34502219d92c..5275f6e32834ef4372c9f775394595632d9a3b1b 100644
|
| --- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| @@ -240,6 +240,12 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor,
|
| this->addFeature(visibility,
|
| 1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature,
|
| externalFeatureString);
|
| + } else if (kSamplerBuffer_GrSLType == samplerType) {
|
| + if (const char* extension = this->glslCaps()->bufferTextureExtensionString()) {
|
| + this->addFeature(visibility,
|
| + 1 << GrGLSLShaderBuilder::kBufferTexture_GLSLPrivateFeature,
|
| + extension);
|
| + }
|
| }
|
| name.printf("Sampler%d", t);
|
| localSamplerUniforms[t] = this->uniformHandler()->addUniform(access.getVisibility(),
|
|
|