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Unified Diff: src/gpu/GrTextureAccess.cpp

Issue 1785873003: Implement GL support for buffer textures (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glTexBuffer
Patch Set: rebase Created 4 years, 9 months ago
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Index: src/gpu/GrTextureAccess.cpp
diff --git a/src/gpu/GrTextureAccess.cpp b/src/gpu/GrTextureAccess.cpp
index a62a4ddce013debe081a9c59473d834c6a2c52e4..931d9399567f401b30eb7bb88310fc631402cb0d 100644
--- a/src/gpu/GrTextureAccess.cpp
+++ b/src/gpu/GrTextureAccess.cpp
@@ -23,11 +23,18 @@ GrTextureAccess::GrTextureAccess(GrTexture* texture,
this->reset(texture, filterMode, tileXAndY, visibility, precision);
}
+GrTextureAccess::GrTextureAccess(GrTexture* texture,
+ GrShaderFlags visibility,
+ GrSLPrecision precision) {
+ this->reset(texture, visibility, precision);
+}
+
void GrTextureAccess::reset(GrTexture* texture,
const GrTextureParams& params,
GrShaderFlags visibility,
GrSLPrecision precision) {
SkASSERT(texture);
+ SkASSERT(texture->supportsTextureParams());
fTexture.set(SkRef(texture), kRead_GrIOType);
fParams = params;
fVisibility = visibility;
@@ -40,8 +47,17 @@ void GrTextureAccess::reset(GrTexture* texture,
GrShaderFlags visibility,
GrSLPrecision precision) {
SkASSERT(texture);
+ SkASSERT(texture->supportsTextureParams());
fTexture.set(SkRef(texture), kRead_GrIOType);
fParams.reset(tileXAndY, filterMode);
fVisibility = visibility;
fPrecision = precision;
}
+
+void GrTextureAccess::reset(GrTexture* texture, GrShaderFlags visibility, GrSLPrecision precision) {
+ SkASSERT(texture);
+ SkASSERT(!texture->supportsTextureParams());
+ fTexture.set(SkRef(texture), kRead_GrIOType);
+ fVisibility = visibility;
+ fPrecision = precision;
+}
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