Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(714)

Side by Side Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 1785873003: Implement GL support for buffer textures (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glTexBuffer
Patch Set: rebase Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/GrGLProgramDataManager.cpp ('k') | src/gpu/gl/GrGLTexture.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLProgramDesc.h" 7 #include "GrGLProgramDesc.h"
8 8
9 #include "GrProcessor.h" 9 #include "GrProcessor.h"
10 #include "GrPipeline.h" 10 #include "GrPipeline.h"
11 #include "GrRenderTargetPriv.h" 11 #include "GrRenderTargetPriv.h"
12 #include "SkChecksum.h" 12 #include "SkChecksum.h"
13 #include "gl/GrGLDefines.h" 13 #include "gl/GrGLDefines.h"
14 #include "gl/GrGLTexture.h" 14 #include "gl/GrGLTexture.h"
15 #include "gl/GrGLTypes.h" 15 #include "gl/GrGLTypes.h"
16 #include "glsl/GrGLSLFragmentProcessor.h" 16 #include "glsl/GrGLSLFragmentProcessor.h"
17 #include "glsl/GrGLSLFragmentShaderBuilder.h" 17 #include "glsl/GrGLSLFragmentShaderBuilder.h"
18 #include "glsl/GrGLSLCaps.h" 18 #include "glsl/GrGLSLCaps.h"
19 19
20 static uint8_t texture_target_key(GrGLenum target) { 20 static uint8_t texture_target_key(GrGLenum target) {
21 switch (target) { 21 switch (target) {
22 case GR_GL_TEXTURE_2D: 22 case GR_GL_TEXTURE_2D:
23 return 0; 23 return 0;
24 case GR_GL_TEXTURE_EXTERNAL: 24 case GR_GL_TEXTURE_EXTERNAL:
25 return 1; 25 return 1;
26 case GR_GL_TEXTURE_RECTANGLE: 26 case GR_GL_TEXTURE_RECTANGLE:
27 return 2; 27 return 2;
28 case GR_GL_TEXTURE_BUFFER:
29 return 3;
28 default: 30 default:
29 SkFAIL("Unexpected texture target."); 31 SkFAIL("Unexpected texture target.");
30 return 0; 32 return 0;
31 } 33 }
32 } 34 }
33 35
34 static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc, 36 static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc,
35 const GrGLSLCaps& caps) { 37 const GrGLSLCaps& caps) {
36 int numTextures = proc.numTextures(); 38 int numTextures = proc.numTextures();
37 // Need two bytes per key (swizzle and target). 39 // Need two bytes per key (swizzle and target).
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 } else { 174 } else {
173 header->fIgnoresCoverage = 0; 175 header->fIgnoresCoverage = 0;
174 } 176 }
175 177
176 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); 178 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
177 header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); 179 header->fColorEffectCnt = pipeline.numColorFragmentProcessors();
178 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); 180 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors();
179 glDesc->finalize(); 181 glDesc->finalize();
180 return true; 182 return true;
181 } 183 }
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLProgramDataManager.cpp ('k') | src/gpu/gl/GrGLTexture.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698