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Side by Side Diff: include/gpu/GrTextureAccess.h

Issue 1785873003: Implement GL support for buffer textures (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glTexBuffer
Patch Set: rebase Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrTextureAccess_DEFINED 8 #ifndef GrTextureAccess_DEFINED
9 #define GrTextureAccess_DEFINED 9 #define GrTextureAccess_DEFINED
10 10
(...skipping 15 matching lines...) Expand all
26 GrTextureAccess(); 26 GrTextureAccess();
27 27
28 GrTextureAccess(GrTexture*, const GrTextureParams&); 28 GrTextureAccess(GrTexture*, const GrTextureParams&);
29 29
30 explicit GrTextureAccess(GrTexture*, 30 explicit GrTextureAccess(GrTexture*,
31 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode, 31 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode,
32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode, 32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode,
33 GrShaderFlags visibility = kFragment_GrShaderFlag, 33 GrShaderFlags visibility = kFragment_GrShaderFlag,
34 GrSLPrecision = kDefault_GrSLPrecision); 34 GrSLPrecision = kDefault_GrSLPrecision);
35 35
36 // This constructor is only for textures that do not support texture params.
37 explicit GrTextureAccess(GrTexture*, GrShaderFlags visibility, GrSLPrecision );
38
36 void reset(GrTexture*, const GrTextureParams&, 39 void reset(GrTexture*, const GrTextureParams&,
37 GrShaderFlags visibility = kFragment_GrShaderFlag, 40 GrShaderFlags visibility = kFragment_GrShaderFlag,
38 GrSLPrecision = kDefault_GrSLPrecision); 41 GrSLPrecision = kDefault_GrSLPrecision);
39 void reset(GrTexture*, 42 void reset(GrTexture*,
40 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, 43 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode,
41 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode, 44 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode,
42 GrShaderFlags visibility = kFragment_GrShaderFlag, 45 GrShaderFlags visibility = kFragment_GrShaderFlag,
43 GrSLPrecision = kDefault_GrSLPrecision); 46 GrSLPrecision = kDefault_GrSLPrecision);
44 47
48 // This version is only for textures that do not support texture params.
49 void reset(GrTexture*, GrShaderFlags visibility, GrSLPrecision);
50
45 bool operator==(const GrTextureAccess& that) const { 51 bool operator==(const GrTextureAccess& that) const {
46 return this->getTexture() == that.getTexture() && 52 return this->getTexture() == that.getTexture() &&
47 fParams == that.fParams && 53 fParams == that.fParams &&
48 fVisibility == that.fVisibility && 54 fVisibility == that.fVisibility &&
49 fPrecision == that.fPrecision; 55 fPrecision == that.fPrecision;
50 } 56 }
51 57
52 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe r); } 58 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe r); }
53 59
54 GrTexture* getTexture() const { return fTexture.get(); } 60 GrTexture* getTexture() const { return fTexture.get(); }
55 GrShaderFlags getVisibility() const { return fVisibility; } 61 GrShaderFlags getVisibility() const { return fVisibility; }
56 GrSLPrecision getPrecision() const { return fPrecision; } 62 GrSLPrecision getPrecision() const { return fPrecision; }
57 63
58 /** 64 /**
59 * For internal use by GrProcessor. 65 * For internal use by GrProcessor.
60 */ 66 */
61 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } 67 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; }
62 68
63 const GrTextureParams& getParams() const { return fParams; } 69 const GrTextureParams& getParams() const {
70 SkASSERT(this->getTexture()->supportsTextureParams());
71 return fParams;
72 }
64 73
65 private: 74 private:
66 75
67 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; 76 typedef GrTGpuResourceRef<GrTexture> ProgramTexture;
68 77
69 ProgramTexture fTexture; 78 ProgramTexture fTexture;
70 GrTextureParams fParams; 79 GrTextureParams fParams;
71 GrShaderFlags fVisibility; 80 GrShaderFlags fVisibility;
72 GrSLPrecision fPrecision; 81 GrSLPrecision fPrecision;
73 82
74 typedef SkNoncopyable INHERITED; 83 typedef SkNoncopyable INHERITED;
75 }; 84 };
76 85
77 #endif 86 #endif
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