Chromium Code Reviews| Index: src/image/SkImage.cpp |
| diff --git a/src/image/SkImage.cpp b/src/image/SkImage.cpp |
| index 07279501a38df3db1b7e4f5d48d771690f3729d3..8561db62532b5f9e0267293b9793205567629255 100644 |
| --- a/src/image/SkImage.cpp |
| +++ b/src/image/SkImage.cpp |
| @@ -91,11 +91,17 @@ void SkImage::preroll(GrContext* ctx) const { |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| -SkShader* SkImage::newShader(SkShader::TileMode tileX, |
| - SkShader::TileMode tileY, |
| +sk_sp<SkShader> SkImage::makeShader(SkShader::TileMode tileX, SkShader::TileMode tileY, |
| + const SkMatrix* localMatrix) const { |
| + return SkImageShader::Make(this, tileX, tileY, localMatrix); |
| +} |
| + |
| +#if 0 |
|
f(malita)
2016/03/09 22:20:54
#ifdef SK_SUPPORT_LEGACY_CREATESHADER_PTR?
reed1
2016/03/09 22:30:34
Good catch. Done.
|
| +SkShader* SkImage::newShader(SkShader::TileMode tileX, SkShader::TileMode tileY, |
| const SkMatrix* localMatrix) const { |
| - return SkImageShader::Create(this, tileX, tileY, localMatrix); |
| + return this->makeShader(tileX, tileY, localMatrix).release(); |
| } |
| +#endif |
| SkData* SkImage::encode(SkImageEncoder::Type type, int quality) const { |
| SkBitmap bm; |