Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(299)

Side by Side Diff: src/core/SkDistanceFieldGen.cpp

Issue 178543007: Add new module for distance field generation. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix absolute value Created 6 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkDistanceFieldGen.h"
9 #include "SkPoint.h"
10
11 struct DFData {
12 float fAlpha; // alpha value of source texel
13 float fDistSq; // distance squared to nearest (so far) edge texel
14 SkPoint fDistVector; // distance vector to nearest (so far) edge texel
15 };
16
17 // We treat an "edge" as a place where we cross from a texel >= 128 to a texel < 128,
18 // or vice versa. This means we just need to check if the MSBs are different.
19 static bool found_edge(unsigned char* imagePtr, int width) {
20 const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, w idth+1 };
21
22 // search for an edge
23 int checkVal = *imagePtr >> 7;
24 for (int i = 0; i < 8; ++i) {
25 unsigned char* checkPtr = imagePtr + offsets[i];
26 if (checkVal ^ (*checkPtr >> 7)) {
27 return true;
28 }
29 }
30
31 return false;
32 }
33
34 static void init_glyph_data(DFData* data, char* edges, unsigned char* image,
35 int dataWidth, int dataHeight,
36 int imageWidth, int imageHeight,
37 int pad) {
38 data += pad*dataWidth;
39 data += pad;
40 edges += (pad*dataWidth + pad);
41
42 for (int j = 0; j < imageHeight; ++j) {
43 for (int i = 0; i < imageWidth; ++i) {
44 if (255 == *image) {
45 data->fAlpha = 1.0f;
46 } else {
47 data->fAlpha = (*image)*0.00392156862f; // 1/255
48 }
49 if (i > 0 && i < imageWidth-1 && j > 0 && j < imageHeight-1 &&
50 found_edge(image, imageWidth)) {
51 *edges = 255; // using 255 makes for convenient debug rendering
52 }
53 ++data;
54 ++image;
55 ++edges;
56 }
57 data += 2*pad;
58 edges += 2*pad;
59 }
60 }
61
62 // from Gustavson (2011)
63 // computes the distance to an edge given an edge normal vector and a pixel's al pha value
64 // assumes that direction has been pre-normalized
65 static float edge_distance(const SkPoint& direction, float alpha) {
66 float dx = direction.fX;
67 float dy = direction.fY;
68 float distance;
69 if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
70 distance = 0.5f - alpha;
71 } else {
72 // this is easier if we treat the direction as being in the first octant
73 // (other octants are symmetrical)
74 dx = SkScalarAbs(dx);
75 dy = SkScalarAbs(dy);
76 if (dx < dy) {
77 float temp = dx;
bsalomon 2014/03/10 17:58:41 feel free to ignore, but there is SkTSwap
jvanverth1 2014/03/10 18:42:06 Done.
78 dx = dy;
79 dy = temp;
80 }
81
82 // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
83 // to avoid the divide, we just consider the numerator
84 float a1num = 0.5f*dy;
85
86 // we now compute the approximate distance, depending where the alpha fa lls
87 // relative to the edge fractional area
88
89 // if 0 <= alpha < a1
90 if (alpha*dx < a1num) {
91 // TODO: find a way to do this without square roots?
92 distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha);
93 // if a1 <= alpha <= 1 - a1
94 } else if (alpha*dx < (dx - a1num)) {
95 distance = (0.5f - alpha)*dx;
96 // if 1 - a1 < alpha <= 1
97 } else {
98 // TODO: find a way to do this without square roots?
99 distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha)) ;
100 }
101 }
102
103 return distance;
104 }
105
106 static void init_distances(DFData* data, char* edges, int width, int height) {
107 // skip one pixel border
108 DFData* currData = data;
109 DFData* prevData = data - width;
110 DFData* nextData = data + width;
111
112 for (int j = 0; j < height; ++j) {
113 for (int i = 0; i < width; ++i) {
114 if (*edges) {
115 // we should not be in the one-pixel outside band
116 SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1);
117 // gradient will point from low to high
118 // +y is down in this case
119 // i.e., if you're outside, gradient points towards edge
120 // if you're inside, gradient points away from edge
121 SkPoint currGrad;
122 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha
123 + SK_ScalarSqrt2*(currData+1)->fAlpha
124 - SK_ScalarSqrt2*(currData-1)->fAlpha
125 + (nextData+1)->fAlpha - (nextData-1)->fAlpha;
126 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha
127 + SK_ScalarSqrt2*nextData->fAlpha
128 - SK_ScalarSqrt2*prevData->fAlpha
129 + (nextData+1)->fAlpha - (prevData+1)->fAlpha;
130 currGrad.setLengthFast(1.0f);
131
132 // init squared distance to edge and distance vector
133 float dist = edge_distance(currGrad, currData->fAlpha);
134 currGrad.scale(dist, &currData->fDistVector);
135 currData->fDistSq = dist*dist;
136 } else {
137 // init distance to "far away"
138 currData->fDistSq = 2000000.f;
139 currData->fDistVector.fX = 1000.f;
140 currData->fDistVector.fY = 1000.f;
141 }
142 ++currData;
143 ++prevData;
144 ++nextData;
145 ++edges;
146 }
147 }
148 }
149
150 // Danielsson's 8SSEDT
151
152 // first stage forward pass
153 // (forward in Y, forward in X)
154 static void F1(DFData* curr, int width) {
155 // upper left
156 DFData* check = curr - width-1;
157 SkPoint distVec = check->fDistVector;
158 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f);
159 if (distSq < curr->fDistSq) {
160 distVec.fX -= 1.0f;
161 distVec.fY -= 1.0f;
162 curr->fDistSq = distSq;
163 curr->fDistVector = distVec;
164 }
165
166 // up
167 check = curr - width;
168 distVec = check->fDistVector;
169 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f;
170 if (distSq < curr->fDistSq) {
171 distVec.fY -= 1.0f;
172 curr->fDistSq = distSq;
173 curr->fDistVector = distVec;
174 }
175
176 // upper right
177 check = curr - width+1;
178 distVec = check->fDistVector;
179 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f);
180 if (distSq < curr->fDistSq) {
181 distVec.fX += 1.0f;
182 distVec.fY -= 1.0f;
183 curr->fDistSq = distSq;
184 curr->fDistVector = distVec;
185 }
186
187 // left
188 check = curr - 1;
189 distVec = check->fDistVector;
190 distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
191 if (distSq < curr->fDistSq) {
192 distVec.fX -= 1.0f;
193 curr->fDistSq = distSq;
194 curr->fDistVector = distVec;
195 }
196 }
197
198 // second stage forward pass
199 // (forward in Y, backward in X)
200 static void F2(DFData* curr, int width) {
201 // right
202 DFData* check = curr + 1;
203 float distSq = check->fDistSq;
204 SkPoint distVec = check->fDistVector;
205 distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
206 if (distSq < curr->fDistSq) {
207 distVec.fX += 1.0f;
208 curr->fDistSq = distSq;
209 curr->fDistVector = distVec;
210 }
211 }
212
213 // first stage backward pass
214 // (backward in Y, forward in X)
215 static void B1(DFData* curr, int width) {
216 // left
217 DFData* check = curr - 1;
218 SkPoint distVec = check->fDistVector;
219 float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
220 if (distSq < curr->fDistSq) {
221 distVec.fX -= 1.0f;
222 curr->fDistSq = distSq;
223 curr->fDistVector = distVec;
224 }
225 }
226
227 // second stage backward pass
228 // (backward in Y, backwards in X)
229 static void B2(DFData* curr, int width) {
230 // right
231 DFData* check = curr + 1;
232 SkPoint distVec = check->fDistVector;
233 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
234 if (distSq < curr->fDistSq) {
235 distVec.fX += 1.0f;
236 curr->fDistSq = distSq;
237 curr->fDistVector = distVec;
238 }
239
240 // bottom left
241 check = curr + width-1;
242 distVec = check->fDistVector;
243 distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f);
244 if (distSq < curr->fDistSq) {
245 distVec.fX -= 1.0f;
246 distVec.fY += 1.0f;
247 curr->fDistSq = distSq;
248 curr->fDistVector = distVec;
249 }
250
251 // bottom
252 check = curr + width;
253 distVec = check->fDistVector;
254 distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f;
255 if (distSq < curr->fDistSq) {
256 distVec.fY += 1.0f;
257 curr->fDistSq = distSq;
258 curr->fDistVector = distVec;
259 }
260
261 // bottom right
262 check = curr + width+1;
263 distVec = check->fDistVector;
264 distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f);
265 if (distSq < curr->fDistSq) {
266 distVec.fX += 1.0f;
267 distVec.fY += 1.0f;
268 curr->fDistSq = distSq;
269 curr->fDistVector = distVec;
270 }
271 }
272
273 static unsigned char pack_distance_field_val(float dist, float distanceMagnitude ) {
274 if (dist <= -distanceMagnitude) {
275 return 255;
276 } else if (dist > distanceMagnitude) {
277 return 0;
278 } else {
279 return (unsigned char)((distanceMagnitude-dist)*128.0f/distanceMagnitude );
280 }
281 }
282
283 // assumes an 8-bit image and distance field
284 bool SkGenerateDistanceFieldFromImage(unsigned char* distanceField,
285 unsigned char* image,
286 int width, int height,
287 int distanceMagnitude) {
288 SkASSERT(NULL != distanceField);
289 SkASSERT(NULL != image);
290
291 // the final distance field will have additional texels on each side to hand le
292 // the maximum distance
293 // we expand our temp data by one more on each side to simplify
294 // the scanning code -- will always be treated as infinitely far away
295 int pad = distanceMagnitude+1;
296
297 // set params for distance field data
298 int dataWidth = width + 2*pad;
299 int dataHeight = height + 2*pad;
300
301 // create temp data
302 size_t dataSize = dataWidth*dataHeight*sizeof(DFData);
303 SkAutoSMalloc<1024> dfStorage(dataSize);
304 DFData* dataPtr = (DFData*) dfStorage.get();
305 sk_bzero(dataPtr, dataSize);
306
307 SkAutoSMalloc<1024> edgeStorage(dataWidth*dataHeight*sizeof(char));
308 char* edgePtr = (char*) edgeStorage.get();
309 sk_bzero(edgePtr, dataWidth*dataHeight*sizeof(char));
310
311 // copy glyph into distance field storage
312 init_glyph_data(dataPtr, edgePtr, image,
313 dataWidth, dataHeight,
314 width, height, pad);
315
316 // create initial distance data, particularly at edges
317 init_distances(dataPtr, edgePtr, dataWidth, dataHeight);
318
319 // now perform Euclidean distance transform to propagate distances
320
321 // forwards in y
322 DFData* currData = dataPtr+dataWidth+1; // skip outer buffer
323 char* currEdge = edgePtr+dataWidth+1;
324 for (int j = 1; j < dataHeight-1; ++j) {
325 // forwards in x
326 for (int i = 1; i < dataWidth-1; ++i) {
327 // don't need to calculate distance for edge pixels
328 if (!*currEdge) {
329 F1(currData, dataWidth);
330 }
331 ++currData;
332 ++currEdge;
333 }
334
335 // backwards in x
336 --currData; // reset to end
337 --currEdge;
338 for (int i = 1; i < dataWidth-1; ++i) {
339 // don't need to calculate distance for edge pixels
340 if (!*currEdge) {
341 F2(currData, dataWidth);
342 }
343 --currData;
344 --currEdge;
345 }
346
347 currData += dataWidth+1;
348 currEdge += dataWidth+1;
349 }
350
351 // backwards in y
352 currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer
353 currEdge = edgePtr+dataWidth*(dataHeight-2) - 1;
354 for (int j = 1; j < dataHeight-1; ++j) {
355 // forwards in x
356 for (int i = 1; i < dataWidth-1; ++i) {
357 // don't need to calculate distance for edge pixels
358 if (!*currEdge) {
359 B1(currData, dataWidth);
360 }
361 ++currData;
362 ++currEdge;
363 }
364
365 // backwards in x
366 --currData; // reset to end
367 --currEdge;
368 for (int i = 1; i < dataWidth-1; ++i) {
369 // don't need to calculate distance for edge pixels
370 if (!*currEdge) {
371 B2(currData, dataWidth);
372 }
373 --currData;
374 --currEdge;
375 }
376
377 currData -= dataWidth-1;
378 currEdge -= dataWidth-1;
379 }
380
381 // copy results to final distance field data
382 currData = dataPtr + dataWidth+1;
383 currEdge = edgePtr + dataWidth+1;
384 unsigned char *dfPtr = distanceField;
385 for (int j = 1; j < dataHeight-1; ++j) {
386 for (int i = 1; i < dataWidth-1; ++i) {
387 float dist;
388 if (currData->fAlpha > 0.5f) {
389 dist = -SkScalarSqrt(currData->fDistSq);
390 } else {
391 dist = SkScalarSqrt(currData->fDistSq);
392 }
393
394 *dfPtr++ = pack_distance_field_val(dist, (float)distanceMagnitude);
395 ++currData;
396 ++currEdge;
397 }
398 currData += 2;
399 currEdge += 2;
400 }
401
402 return true;
403 }
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698