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1 #ifndef DMGpuTask_DEFINED | 1 #ifndef DMGpuTask_DEFINED |
2 #define DMGpuTask_DEFINED | 2 #define DMGpuTask_DEFINED |
3 | 3 |
4 #include "DMExpectations.h" | 4 #include "DMExpectations.h" |
5 #include "DMReporter.h" | 5 #include "DMReporter.h" |
6 #include "DMTask.h" | 6 #include "DMTask.h" |
7 #include "DMTaskRunner.h" | 7 #include "DMTaskRunner.h" |
8 #include "GrContextFactory.h" | 8 #include "GrContextFactory.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
11 #include "SkTemplates.h" | 11 #include "SkTemplates.h" |
12 #include "gm.h" | 12 #include "gm.h" |
13 | 13 |
14 // This is the main entry point for drawing GMs with the GPU. | 14 // This is the main entry point for drawing GMs with the GPU. |
15 | 15 |
16 namespace DM { | 16 namespace DM { |
17 | 17 |
18 class GpuTask : public Task { | 18 class GpuTask : public Task { |
19 public: | 19 public: |
20 GpuTask(const char* name, | 20 GpuTask(const char* config, |
21 Reporter*, | 21 Reporter*, |
22 TaskRunner*, | 22 TaskRunner*, |
23 const Expectations&, | 23 const Expectations&, |
24 skiagm::GMRegistry::Factory, | 24 skiagm::GMRegistry::Factory, |
25 SkColorType, | |
26 GrContextFactory::GLContextType, | 25 GrContextFactory::GLContextType, |
27 int sampleCount); | 26 int sampleCount); |
28 | 27 |
29 virtual void draw() SK_OVERRIDE; | 28 virtual void draw() SK_OVERRIDE; |
30 virtual bool usesGpu() const SK_OVERRIDE { return true; } | 29 virtual bool usesGpu() const SK_OVERRIDE { return true; } |
31 virtual bool shouldSkip() const SK_OVERRIDE; | 30 virtual bool shouldSkip() const SK_OVERRIDE; |
32 virtual SkString name() const SK_OVERRIDE { return fName; } | 31 virtual SkString name() const SK_OVERRIDE { return fName; } |
33 | 32 |
34 private: | 33 private: |
35 TaskRunner* fTaskRunner; | |
36 SkAutoTDelete<skiagm::GM> fGM; | 34 SkAutoTDelete<skiagm::GM> fGM; |
37 const SkString fName; | 35 const SkString fName; |
38 const Expectations& fExpectations; | 36 const Expectations& fExpectations; |
39 const SkColorType fColorType; | |
40 const GrContextFactory::GLContextType fContextType; | 37 const GrContextFactory::GLContextType fContextType; |
41 const int fSampleCount; | 38 const int fSampleCount; |
42 }; | 39 }; |
43 | 40 |
44 } // namespace DM | 41 } // namespace DM |
45 | 42 |
46 #endif // DMGpuTask_DEFINED | 43 #endif // DMGpuTask_DEFINED |
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