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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Sk4fLinearGradient.h" | 8 #include "Sk4fLinearGradient.h" |
| 9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
| 10 | 10 |
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| 44 matrix.setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); | 44 matrix.setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); |
| 45 matrix.postTranslate(-pts[0].fX, -pts[0].fY); | 45 matrix.postTranslate(-pts[0].fX, -pts[0].fY); |
| 46 matrix.postScale(inv, inv); | 46 matrix.postScale(inv, inv); |
| 47 return matrix; | 47 return matrix; |
| 48 } | 48 } |
| 49 | 49 |
| 50 static bool use_4f_context(const SkShader::ContextRec& rec, uint32_t flags) { | 50 static bool use_4f_context(const SkShader::ContextRec& rec, uint32_t flags) { |
| 51 #ifdef FORCE_4F_CONTEXT | 51 #ifdef FORCE_4F_CONTEXT |
| 52 return true; | 52 return true; |
| 53 #else | 53 #else |
| 54 // Perspective not supported in 4f yet. | |
| 55 if (rec.fMatrix->hasPerspective() | |
| 56 || (rec.fLocalMatrix && rec.fLocalMatrix->hasPerspective())) { | |
| 57 return false; | |
| 58 } | |
| 59 | |
| 60 return rec.fPreferredDstType == SkShader::ContextRec::kPM4f_DstType | 54 return rec.fPreferredDstType == SkShader::ContextRec::kPM4f_DstType |
| 61 || SkToBool(flags & SkLinearGradient::kForce4fContext_PrivateFlag); | 55 || SkToBool(flags & SkLinearGradient::kForce4fContext_PrivateFlag); |
| 62 #endif | 56 #endif |
| 63 } | 57 } |
| 64 | 58 |
| 65 /////////////////////////////////////////////////////////////////////////////// | 59 /////////////////////////////////////////////////////////////////////////////// |
| 66 | 60 |
| 67 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc) | 61 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc) |
| 68 : SkGradientShaderBase(desc, pts_to_unit_matrix(pts)) | 62 : SkGradientShaderBase(desc, pts_to_unit_matrix(pts)) |
| 69 , fStart(pts[0]) | 63 , fStart(pts[0]) |
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| 760 this->shade4_dx_clamp<false, true>(dstC, count, fx, dx, invDx, dithe
r); | 754 this->shade4_dx_clamp<false, true>(dstC, count, fx, dx, invDx, dithe
r); |
| 761 } | 755 } |
| 762 } else { | 756 } else { |
| 763 if (fApplyAlphaAfterInterp) { | 757 if (fApplyAlphaAfterInterp) { |
| 764 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); | 758 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); |
| 765 } else { | 759 } else { |
| 766 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); | 760 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); |
| 767 } | 761 } |
| 768 } | 762 } |
| 769 } | 763 } |
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