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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 1783763002: [WebGL 2] primitive restart should be always enabled (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
(...skipping 6139 matching lines...) Expand 10 before | Expand all | Expand 10 after
6150 if (framebuffer == framebuffer_state_.bound_draw_framebuffer.get()) { 6150 if (framebuffer == framebuffer_state_.bound_draw_framebuffer.get()) {
6151 framebuffer_state_.clear_state_dirty = true; 6151 framebuffer_state_.clear_state_dirty = true;
6152 } 6152 }
6153 OnFboChanged(); 6153 OnFboChanged();
6154 } 6154 }
6155 6155
6156 void GLES2DecoderImpl::DoDisable(GLenum cap) { 6156 void GLES2DecoderImpl::DoDisable(GLenum cap) {
6157 if (SetCapabilityState(cap, false)) { 6157 if (SetCapabilityState(cap, false)) {
6158 glDisable(cap); 6158 glDisable(cap);
6159 } 6159 }
6160 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) {
6161 buffer_manager()->SetPrimitiveRestartState(false);
6162 }
6160 } 6163 }
6161 6164
6162 void GLES2DecoderImpl::DoEnable(GLenum cap) { 6165 void GLES2DecoderImpl::DoEnable(GLenum cap) {
6163 if (SetCapabilityState(cap, true)) { 6166 if (SetCapabilityState(cap, true)) {
6164 glEnable(cap); 6167 glEnable(cap);
6165 } 6168 }
6169 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) {
6170 buffer_manager()->SetPrimitiveRestartState(true);
6171 }
6166 } 6172 }
6167 6173
6168 void GLES2DecoderImpl::DoDepthRangef(GLclampf znear, GLclampf zfar) { 6174 void GLES2DecoderImpl::DoDepthRangef(GLclampf znear, GLclampf zfar) {
6169 state_.z_near = std::min(1.0f, std::max(0.0f, znear)); 6175 state_.z_near = std::min(1.0f, std::max(0.0f, znear));
6170 state_.z_far = std::min(1.0f, std::max(0.0f, zfar)); 6176 state_.z_far = std::min(1.0f, std::max(0.0f, zfar));
6171 glDepthRange(znear, zfar); 6177 glDepthRange(znear, zfar);
6172 } 6178 }
6173 6179
6174 void GLES2DecoderImpl::DoSampleCoverage(GLclampf value, GLboolean invert) { 6180 void GLES2DecoderImpl::DoSampleCoverage(GLclampf value, GLboolean invert) {
6175 state_.sample_coverage_value = std::min(1.0f, std::max(0.0f, value)); 6181 state_.sample_coverage_value = std::min(1.0f, std::max(0.0f, value));
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16128 } 16134 }
16129 16135
16130 // Include the auto-generated part of this file. We split this because it means 16136 // Include the auto-generated part of this file. We split this because it means
16131 // we can easily edit the non-auto generated parts right here in this file 16137 // we can easily edit the non-auto generated parts right here in this file
16132 // instead of having to edit some template or the code generator. 16138 // instead of having to edit some template or the code generator.
16133 #include "base/macros.h" 16139 #include "base/macros.h"
16134 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 16140 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
16135 16141
16136 } // namespace gles2 16142 } // namespace gles2
16137 } // namespace gpu 16143 } // namespace gpu
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