[WebGL 2] primitive restart should be always enabled
This change also fixed bugs in primitiverestart.html in WebGL deqp tests.
BUG=
594021,
295792
TEST=deqp/functional/gles3/primitiverestart.html
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel