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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer_animator.h" | 5 #include "ui/compositor/layer_animator.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "base/trace_event/trace_event.h" | 11 #include "base/trace_event/trace_event.h" |
12 #include "cc/animation/animation_events.h" | 12 #include "cc/animation/animation_events.h" |
13 #include "cc/animation/animation_host.h" | 13 #include "cc/animation/animation_host.h" |
14 #include "cc/animation/animation_id_provider.h" | 14 #include "cc/animation/animation_id_provider.h" |
15 #include "cc/animation/animation_player.h" | 15 #include "cc/animation/animation_player.h" |
16 #include "cc/animation/animation_registrar.h" | 16 #include "cc/animation/animation_registrar.h" |
17 #include "cc/animation/animation_timeline.h" | 17 #include "cc/animation/animation_timeline.h" |
18 #include "cc/animation/element_animations.h" | 18 #include "cc/animation/element_animations.h" |
19 #include "cc/animation/layer_animation_controller.h" | 19 #include "cc/animation/layer_animation_controller.h" |
20 #include "cc/layers/layer_settings.h" | |
21 #include "cc/output/begin_frame_args.h" | 20 #include "cc/output/begin_frame_args.h" |
22 #include "ui/compositor/compositor.h" | 21 #include "ui/compositor/compositor.h" |
23 #include "ui/compositor/layer.h" | 22 #include "ui/compositor/layer.h" |
24 #include "ui/compositor/layer_animation_delegate.h" | 23 #include "ui/compositor/layer_animation_delegate.h" |
25 #include "ui/compositor/layer_animation_observer.h" | 24 #include "ui/compositor/layer_animation_observer.h" |
26 #include "ui/compositor/layer_animation_sequence.h" | 25 #include "ui/compositor/layer_animation_sequence.h" |
27 #include "ui/compositor/layer_animator_collection.h" | 26 #include "ui/compositor/layer_animator_collection.h" |
28 | 27 |
29 #define SAFE_INVOKE_VOID(function, running_anim, ...) \ | 28 #define SAFE_INVOKE_VOID(function, running_anim, ...) \ |
30 if (running_anim.is_sequence_alive()) \ | 29 if (running_anim.is_sequence_alive()) \ |
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964 const base::WeakPtr<LayerAnimationSequence>& sequence) | 963 const base::WeakPtr<LayerAnimationSequence>& sequence) |
965 : sequence_(sequence) { | 964 : sequence_(sequence) { |
966 } | 965 } |
967 | 966 |
968 LayerAnimator::RunningAnimation::RunningAnimation( | 967 LayerAnimator::RunningAnimation::RunningAnimation( |
969 const RunningAnimation& other) = default; | 968 const RunningAnimation& other) = default; |
970 | 969 |
971 LayerAnimator::RunningAnimation::~RunningAnimation() { } | 970 LayerAnimator::RunningAnimation::~RunningAnimation() { } |
972 | 971 |
973 } // namespace ui | 972 } // namespace ui |
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