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Issue 1783613004: CC Animation: Erase cc::LayerSettings everywhere. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@eraseandroid
Patch Set: Rebase. Created 4 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/video_layer.h" 5 #include "cc/layers/video_layer.h"
6 6
7 #include "cc/layers/video_layer_impl.h" 7 #include "cc/layers/video_layer_impl.h"
8 8
9 namespace cc { 9 namespace cc {
10 10
11 scoped_refptr<VideoLayer> VideoLayer::Create( 11 scoped_refptr<VideoLayer> VideoLayer::Create(
12 const LayerSettings& settings,
13 VideoFrameProvider* provider, 12 VideoFrameProvider* provider,
14 media::VideoRotation video_rotation) { 13 media::VideoRotation video_rotation) {
15 return make_scoped_refptr(new VideoLayer(settings, provider, video_rotation)); 14 return make_scoped_refptr(new VideoLayer(provider, video_rotation));
16 } 15 }
17 16
18 VideoLayer::VideoLayer(const LayerSettings& settings, 17 VideoLayer::VideoLayer(VideoFrameProvider* provider,
19 VideoFrameProvider* provider,
20 media::VideoRotation video_rotation) 18 media::VideoRotation video_rotation)
21 : Layer(settings), provider_(provider), video_rotation_(video_rotation) { 19 : provider_(provider), video_rotation_(video_rotation) {
22 DCHECK(provider_); 20 DCHECK(provider_);
23 } 21 }
24 22
25 VideoLayer::~VideoLayer() {} 23 VideoLayer::~VideoLayer() {}
26 24
27 scoped_ptr<LayerImpl> VideoLayer::CreateLayerImpl(LayerTreeImpl* tree_impl) { 25 scoped_ptr<LayerImpl> VideoLayer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
28 return VideoLayerImpl::Create(tree_impl, id(), provider_, video_rotation_); 26 return VideoLayerImpl::Create(tree_impl, id(), provider_, video_rotation_);
29 } 27 }
30 28
31 bool VideoLayer::Update() { 29 bool VideoLayer::Update() {
32 bool updated = Layer::Update(); 30 bool updated = Layer::Update();
33 31
34 // Video layer doesn't update any resources from the main thread side, 32 // Video layer doesn't update any resources from the main thread side,
35 // but repaint rects need to be sent to the VideoLayerImpl via commit. 33 // but repaint rects need to be sent to the VideoLayerImpl via commit.
36 // 34 //
37 // This is the inefficient legacy redraw path for videos. It's better to 35 // This is the inefficient legacy redraw path for videos. It's better to
38 // communicate this directly to the VideoLayerImpl. 36 // communicate this directly to the VideoLayerImpl.
39 updated |= !update_rect_.IsEmpty(); 37 updated |= !update_rect_.IsEmpty();
40 38
41 return updated; 39 return updated;
42 } 40 }
43 41
44 } // namespace cc 42 } // namespace cc
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