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Side by Side Diff: cc/layers/ui_resource_layer.h

Issue 1783613004: CC Animation: Erase cc::LayerSettings everywhere. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@eraseandroid
Patch Set: Rebase. Created 4 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_ 5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_ 6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 #include "cc/layers/layer.h" 11 #include "cc/layers/layer.h"
12 #include "cc/resources/ui_resource_client.h" 12 #include "cc/resources/ui_resource_client.h"
13 #include "ui/gfx/geometry/rect.h" 13 #include "ui/gfx/geometry/rect.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 class LayerTreeHost; 17 class LayerTreeHost;
18 class ScopedUIResource; 18 class ScopedUIResource;
19 19
20 class CC_EXPORT UIResourceLayer : public Layer { 20 class CC_EXPORT UIResourceLayer : public Layer {
21 public: 21 public:
22 static scoped_refptr<UIResourceLayer> Create(const LayerSettings& settings); 22 static scoped_refptr<UIResourceLayer> Create();
23 23
24 void PushPropertiesTo(LayerImpl* layer) override; 24 void PushPropertiesTo(LayerImpl* layer) override;
25 25
26 void SetLayerTreeHost(LayerTreeHost* host) override; 26 void SetLayerTreeHost(LayerTreeHost* host) override;
27 27
28 void SetBitmap(const SkBitmap& skbitmap); 28 void SetBitmap(const SkBitmap& skbitmap);
29 29
30 // An alternative way of setting the resource to allow for sharing. If you use 30 // An alternative way of setting the resource to allow for sharing. If you use
31 // this method, you are responsible for updating the ID if the layer moves 31 // this method, you are responsible for updating the ID if the layer moves
32 // between compositors. 32 // between compositors.
33 void SetUIResourceId(UIResourceId resource_id); 33 void SetUIResourceId(UIResourceId resource_id);
34 34
35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). 35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
36 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); 36 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
37 37
38 // Sets an opacity value per vertex. It will be multiplied by the layer 38 // Sets an opacity value per vertex. It will be multiplied by the layer
39 // opacity value. 39 // opacity value.
40 void SetVertexOpacity(float bottom_left, 40 void SetVertexOpacity(float bottom_left,
41 float top_left, 41 float top_left,
42 float top_right, 42 float top_right,
43 float bottom_right); 43 float bottom_right);
44 44
45 class UIResourceHolder { 45 class UIResourceHolder {
46 public: 46 public:
47 virtual UIResourceId id() = 0; 47 virtual UIResourceId id() = 0;
48 virtual ~UIResourceHolder(); 48 virtual ~UIResourceHolder();
49 }; 49 };
50 50
51 protected: 51 protected:
52 explicit UIResourceLayer(const LayerSettings& settings); 52 UIResourceLayer();
53 ~UIResourceLayer() override; 53 ~UIResourceLayer() override;
54 54
55 bool HasDrawableContent() const override; 55 bool HasDrawableContent() const override;
56 56
57 scoped_ptr<UIResourceHolder> ui_resource_holder_; 57 scoped_ptr<UIResourceHolder> ui_resource_holder_;
58 SkBitmap bitmap_; 58 SkBitmap bitmap_;
59 59
60 gfx::PointF uv_top_left_; 60 gfx::PointF uv_top_left_;
61 gfx::PointF uv_bottom_right_; 61 gfx::PointF uv_bottom_right_;
62 float vertex_opacity_[4]; 62 float vertex_opacity_[4];
63 63
64 private: 64 private:
65 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; 65 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
66 void RecreateUIResourceHolder(); 66 void RecreateUIResourceHolder();
67 67
68 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); 68 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer);
69 }; 69 };
70 70
71 } // namespace cc 71 } // namespace cc
72 72
73 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_ 73 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_
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