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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/io_surface_layer.h" | 5 #include "cc/layers/io_surface_layer.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include "cc/layers/io_surface_layer_impl.h" | 9 #include "cc/layers/io_surface_layer_impl.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 scoped_refptr<IOSurfaceLayer> IOSurfaceLayer::Create( | 13 scoped_refptr<IOSurfaceLayer> IOSurfaceLayer::Create() { |
14 const LayerSettings& settings) { | 14 return make_scoped_refptr(new IOSurfaceLayer()); |
15 return make_scoped_refptr(new IOSurfaceLayer(settings)); | |
16 } | 15 } |
17 | 16 |
18 IOSurfaceLayer::IOSurfaceLayer(const LayerSettings& settings) | 17 IOSurfaceLayer::IOSurfaceLayer() : io_surface_id_(0) {} |
19 : Layer(settings), io_surface_id_(0) { | |
20 } | |
21 | 18 |
22 IOSurfaceLayer::~IOSurfaceLayer() {} | 19 IOSurfaceLayer::~IOSurfaceLayer() {} |
23 | 20 |
24 void IOSurfaceLayer::SetIOSurfaceProperties(uint32_t io_surface_id, | 21 void IOSurfaceLayer::SetIOSurfaceProperties(uint32_t io_surface_id, |
25 const gfx::Size& size) { | 22 const gfx::Size& size) { |
26 io_surface_id_ = io_surface_id; | 23 io_surface_id_ = io_surface_id; |
27 io_surface_size_ = size; | 24 io_surface_size_ = size; |
28 UpdateDrawsContent(HasDrawableContent()); | 25 UpdateDrawsContent(HasDrawableContent()); |
29 SetNeedsCommit(); | 26 SetNeedsCommit(); |
30 } | 27 } |
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47 } | 44 } |
48 | 45 |
49 bool IOSurfaceLayer::Update() { | 46 bool IOSurfaceLayer::Update() { |
50 bool updated = Layer::Update(); | 47 bool updated = Layer::Update(); |
51 // This layer doesn't update any resources from the main thread side, | 48 // This layer doesn't update any resources from the main thread side, |
52 // but repaint rects need to be sent to the layer impl via commit. | 49 // but repaint rects need to be sent to the layer impl via commit. |
53 return updated || !update_rect_.IsEmpty(); | 50 return updated || !update_rect_.IsEmpty(); |
54 } | 51 } |
55 | 52 |
56 } // namespace cc | 53 } // namespace cc |
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