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Issue 17827005: Get rid of ZoneScope completely. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Suggestions from danno Created 7 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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29 29
30 #include "v8.h" 30 #include "v8.h"
31 31
32 #include "data-flow.h" 32 #include "data-flow.h"
33 #include "cctest.h" 33 #include "cctest.h"
34 34
35 using namespace v8::internal; 35 using namespace v8::internal;
36 36
37 TEST(BitVector) { 37 TEST(BitVector) {
38 v8::internal::V8::Initialize(NULL); 38 v8::internal::V8::Initialize(NULL);
39 Zone* zone = Isolate::Current()->runtime_zone(); 39 Zone zone(Isolate::Current());
40 ZoneScope zone_scope(zone, DELETE_ON_EXIT);
41 { 40 {
42 BitVector v(15, zone); 41 BitVector v(15, &zone);
43 v.Add(1); 42 v.Add(1);
44 CHECK(v.Contains(1)); 43 CHECK(v.Contains(1));
45 v.Remove(0); 44 v.Remove(0);
46 CHECK(!v.Contains(0)); 45 CHECK(!v.Contains(0));
47 v.Add(0); 46 v.Add(0);
48 v.Add(1); 47 v.Add(1);
49 BitVector w(15, zone); 48 BitVector w(15, &zone);
50 w.Add(1); 49 w.Add(1);
51 v.Intersect(w); 50 v.Intersect(w);
52 CHECK(!v.Contains(0)); 51 CHECK(!v.Contains(0));
53 CHECK(v.Contains(1)); 52 CHECK(v.Contains(1));
54 } 53 }
55 54
56 { 55 {
57 BitVector v(64, zone); 56 BitVector v(64, &zone);
58 v.Add(27); 57 v.Add(27);
59 v.Add(30); 58 v.Add(30);
60 v.Add(31); 59 v.Add(31);
61 v.Add(33); 60 v.Add(33);
62 BitVector::Iterator iter(&v); 61 BitVector::Iterator iter(&v);
63 CHECK_EQ(27, iter.Current()); 62 CHECK_EQ(27, iter.Current());
64 iter.Advance(); 63 iter.Advance();
65 CHECK_EQ(30, iter.Current()); 64 CHECK_EQ(30, iter.Current());
66 iter.Advance(); 65 iter.Advance();
67 CHECK_EQ(31, iter.Current()); 66 CHECK_EQ(31, iter.Current());
68 iter.Advance(); 67 iter.Advance();
69 CHECK_EQ(33, iter.Current()); 68 CHECK_EQ(33, iter.Current());
70 iter.Advance(); 69 iter.Advance();
71 CHECK(iter.Done()); 70 CHECK(iter.Done());
72 } 71 }
73 72
74 { 73 {
75 BitVector v(15, zone); 74 BitVector v(15, &zone);
76 v.Add(0); 75 v.Add(0);
77 BitVector w(15, zone); 76 BitVector w(15, &zone);
78 w.Add(1); 77 w.Add(1);
79 v.Union(w); 78 v.Union(w);
80 CHECK(v.Contains(0)); 79 CHECK(v.Contains(0));
81 CHECK(v.Contains(1)); 80 CHECK(v.Contains(1));
82 } 81 }
83 82
84 { 83 {
85 BitVector v(15, zone); 84 BitVector v(15, &zone);
86 v.Add(0); 85 v.Add(0);
87 BitVector w(15, zone); 86 BitVector w(15, &zone);
88 w = v; 87 w = v;
89 CHECK(w.Contains(0)); 88 CHECK(w.Contains(0));
90 w.Add(1); 89 w.Add(1);
91 BitVector u(w, zone); 90 BitVector u(w, &zone);
92 CHECK(u.Contains(0)); 91 CHECK(u.Contains(0));
93 CHECK(u.Contains(1)); 92 CHECK(u.Contains(1));
94 v.Union(w); 93 v.Union(w);
95 CHECK(v.Contains(0)); 94 CHECK(v.Contains(0));
96 CHECK(v.Contains(1)); 95 CHECK(v.Contains(1));
97 } 96 }
98 97
99 { 98 {
100 BitVector v(35, zone); 99 BitVector v(35, &zone);
101 v.Add(0); 100 v.Add(0);
102 BitVector w(35, zone); 101 BitVector w(35, &zone);
103 w.Add(33); 102 w.Add(33);
104 v.Union(w); 103 v.Union(w);
105 CHECK(v.Contains(0)); 104 CHECK(v.Contains(0));
106 CHECK(v.Contains(33)); 105 CHECK(v.Contains(33));
107 } 106 }
108 107
109 { 108 {
110 BitVector v(35, zone); 109 BitVector v(35, &zone);
111 v.Add(32); 110 v.Add(32);
112 v.Add(33); 111 v.Add(33);
113 BitVector w(35, zone); 112 BitVector w(35, &zone);
114 w.Add(33); 113 w.Add(33);
115 v.Intersect(w); 114 v.Intersect(w);
116 CHECK(!v.Contains(32)); 115 CHECK(!v.Contains(32));
117 CHECK(v.Contains(33)); 116 CHECK(v.Contains(33));
118 BitVector r(35, zone); 117 BitVector r(35, &zone);
119 r.CopyFrom(v); 118 r.CopyFrom(v);
120 CHECK(!r.Contains(32)); 119 CHECK(!r.Contains(32));
121 CHECK(r.Contains(33)); 120 CHECK(r.Contains(33));
122 } 121 }
123 } 122 }
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