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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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51 // Note: There is no need to initialize the Zone; the first time an | 51 // Note: There is no need to initialize the Zone; the first time an |
52 // allocation is attempted, a segment of memory will be requested | 52 // allocation is attempted, a segment of memory will be requested |
53 // through a call to malloc(). | 53 // through a call to malloc(). |
54 | 54 |
55 // Note: The implementation is inherently not thread safe. Do not use | 55 // Note: The implementation is inherently not thread safe. Do not use |
56 // from multi-threaded code. | 56 // from multi-threaded code. |
57 | 57 |
58 class Zone { | 58 class Zone { |
59 public: | 59 public: |
60 explicit Zone(Isolate* isolate); | 60 explicit Zone(Isolate* isolate); |
61 ~Zone() { DeleteKeptSegment(); } | 61 ~Zone(); |
62 // Allocate 'size' bytes of memory in the Zone; expands the Zone by | 62 // Allocate 'size' bytes of memory in the Zone; expands the Zone by |
63 // allocating new segments of memory on demand using malloc(). | 63 // allocating new segments of memory on demand using malloc(). |
64 inline void* New(int size); | 64 inline void* New(int size); |
65 | 65 |
66 template <typename T> | 66 template <typename T> |
67 inline T* NewArray(int length); | 67 inline T* NewArray(int length); |
68 | 68 |
69 // Deletes all objects and free all memory allocated in the Zone. Keeps one | |
70 // small (size <= kMaximumKeptSegmentSize) segment around if it finds one. | |
71 void DeleteAll(); | |
72 | |
73 // Deletes the last small segment kept around by DeleteAll(). | |
74 void DeleteKeptSegment(); | |
75 | |
76 // Returns true if more memory has been allocated in zones than | 69 // Returns true if more memory has been allocated in zones than |
77 // the limit allows. | 70 // the limit allows. |
78 inline bool excess_allocation(); | 71 inline bool excess_allocation(); |
79 | 72 |
80 inline void adjust_segment_bytes_allocated(int delta); | 73 inline void adjust_segment_bytes_allocated(int delta); |
81 | 74 |
82 inline unsigned allocation_size() { return allocation_size_; } | 75 inline unsigned allocation_size() { return allocation_size_; } |
83 | 76 |
84 inline Isolate* isolate() { return isolate_; } | 77 inline Isolate* isolate() { return isolate_; } |
85 | 78 |
86 private: | 79 private: |
87 friend class Isolate; | 80 friend class Isolate; |
88 friend class ZoneScope; | |
89 | 81 |
90 // All pointers returned from New() have this alignment. In addition, if the | 82 // All pointers returned from New() have this alignment. In addition, if the |
91 // object being allocated has a size that is divisible by 8 then its alignment | 83 // object being allocated has a size that is divisible by 8 then its alignment |
92 // will be 8. | 84 // will be 8. |
93 static const int kAlignment = kPointerSize; | 85 static const int kAlignment = kPointerSize; |
94 | 86 |
95 // Never allocate segments smaller than this size in bytes. | 87 // Never allocate segments smaller than this size in bytes. |
96 static const int kMinimumSegmentSize = 8 * KB; | 88 static const int kMinimumSegmentSize = 8 * KB; |
97 | 89 |
98 // Never allocate segments larger than this size in bytes. | 90 // Never allocate segments larger than this size in bytes. |
99 static const int kMaximumSegmentSize = 1 * MB; | 91 static const int kMaximumSegmentSize = 1 * MB; |
100 | 92 |
101 // Never keep segments larger than this size in bytes around. | |
102 static const int kMaximumKeptSegmentSize = 64 * KB; | |
103 | |
104 // Report zone excess when allocation exceeds this limit. | 93 // Report zone excess when allocation exceeds this limit. |
105 int zone_excess_limit_; | 94 int zone_excess_limit_; |
106 | 95 |
107 // The number of bytes allocated in this zone so far. | 96 // The number of bytes allocated in this zone so far. |
108 unsigned allocation_size_; | 97 unsigned allocation_size_; |
109 | 98 |
110 // The number of bytes allocated in segments. Note that this number | 99 // The number of bytes allocated in segments. Note that this number |
111 // includes memory allocated from the OS but not yet allocated from | 100 // includes memory allocated from the OS but not yet allocated from |
112 // the zone. | 101 // the zone. |
113 int segment_bytes_allocated_; | 102 int segment_bytes_allocated_; |
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124 | 113 |
125 // Deletes the given segment. Does not touch the segment chain. | 114 // Deletes the given segment. Does not touch the segment chain. |
126 void DeleteSegment(Segment* segment, int size); | 115 void DeleteSegment(Segment* segment, int size); |
127 | 116 |
128 // The free region in the current (front) segment is represented as | 117 // The free region in the current (front) segment is represented as |
129 // the half-open interval [position, limit). The 'position' variable | 118 // the half-open interval [position, limit). The 'position' variable |
130 // is guaranteed to be aligned as dictated by kAlignment. | 119 // is guaranteed to be aligned as dictated by kAlignment. |
131 Address position_; | 120 Address position_; |
132 Address limit_; | 121 Address limit_; |
133 | 122 |
134 int scope_nesting_; | |
135 | |
136 Segment* segment_head_; | 123 Segment* segment_head_; |
137 Isolate* isolate_; | 124 Isolate* isolate_; |
138 }; | 125 }; |
139 | 126 |
140 | 127 |
141 // ZoneObject is an abstraction that helps define classes of objects | 128 // ZoneObject is an abstraction that helps define classes of objects |
142 // allocated in the Zone. Use it as a base class; see ast.h. | 129 // allocated in the Zone. Use it as a base class; see ast.h. |
143 class ZoneObject { | 130 class ZoneObject { |
144 public: | 131 public: |
145 // Allocate a new ZoneObject of 'size' bytes in the Zone. | 132 // Allocate a new ZoneObject of 'size' bytes in the Zone. |
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218 INLINE(void Initialize(int capacity, Zone* zone)) { | 205 INLINE(void Initialize(int capacity, Zone* zone)) { |
219 List<T, ZoneAllocationPolicy>::Initialize(capacity, | 206 List<T, ZoneAllocationPolicy>::Initialize(capacity, |
220 ZoneAllocationPolicy(zone)); | 207 ZoneAllocationPolicy(zone)); |
221 } | 208 } |
222 | 209 |
223 void operator delete(void* pointer) { UNREACHABLE(); } | 210 void operator delete(void* pointer) { UNREACHABLE(); } |
224 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } | 211 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } |
225 }; | 212 }; |
226 | 213 |
227 | 214 |
228 // ZoneScopes keep track of the current parsing and compilation | |
229 // nesting and cleans up generated ASTs in the Zone when exiting the | |
230 // outer-most scope. | |
231 class ZoneScope BASE_EMBEDDED { | |
232 public: | |
233 INLINE(ZoneScope(Zone* zone)); | |
234 | |
235 virtual ~ZoneScope(); | |
236 | |
237 Zone* zone() const { return zone_; } | |
238 | |
239 inline bool ShouldDeleteOnExit(); | |
240 | |
241 inline static int nesting(); | |
242 | |
243 private: | |
244 Zone* zone_; | |
245 }; | |
246 | |
247 | |
248 // A zone splay tree. The config type parameter encapsulates the | 215 // A zone splay tree. The config type parameter encapsulates the |
249 // different configurations of a concrete splay tree (see splay-tree.h). | 216 // different configurations of a concrete splay tree (see splay-tree.h). |
250 // The tree itself and all its elements are allocated in the Zone. | 217 // The tree itself and all its elements are allocated in the Zone. |
251 template <typename Config> | 218 template <typename Config> |
252 class ZoneSplayTree: public SplayTree<Config, ZoneAllocationPolicy> { | 219 class ZoneSplayTree: public SplayTree<Config, ZoneAllocationPolicy> { |
253 public: | 220 public: |
254 explicit ZoneSplayTree(Zone* zone) | 221 explicit ZoneSplayTree(Zone* zone) |
255 : SplayTree<Config, ZoneAllocationPolicy>(ZoneAllocationPolicy(zone)) {} | 222 : SplayTree<Config, ZoneAllocationPolicy>(ZoneAllocationPolicy(zone)) {} |
256 ~ZoneSplayTree(); | 223 ~ZoneSplayTree(); |
257 }; | 224 }; |
258 | 225 |
259 | 226 |
260 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; | 227 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; |
261 | 228 |
262 } } // namespace v8::internal | 229 } } // namespace v8::internal |
263 | 230 |
264 #endif // V8_ZONE_H_ | 231 #endif // V8_ZONE_H_ |
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