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Unified Diff: Source/core/animation/CompositorAnimations.h

Issue 178263006: Handle direction control in compositor Animations (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: new patch: rebases against tot; fixes enum naming issue Created 6 years, 9 months ago
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Index: Source/core/animation/CompositorAnimations.h
diff --git a/Source/core/animation/CompositorAnimations.h b/Source/core/animation/CompositorAnimations.h
index 05aa23f36128b4046be798571924f89d622b1abb..1d2a66406151bd970b95eab30e3629d9c5ba89fc 100644
--- a/Source/core/animation/CompositorAnimations.h
+++ b/Source/core/animation/CompositorAnimations.h
@@ -40,18 +40,6 @@ namespace WebCore {
class Element;
-// Given an input timing function between keyframe at 0 and keyframe at 1.0, we
-// need a timing function such that the behavior with the keyframes swapped is
-// equivalent to reversing time with the input timing function and keyframes.
-// This means flipping the timing function about x=0.5 and about y=0.5.
-// FIXME: Remove once the Compositor natively understands reversing time.
-class CompositorAnimationsTimingFunctionReverser {
-public:
- static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction* timefunc);
- static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction* timefunc);
- static PassRefPtr<TimingFunction> reverse(const TimingFunction* timefunc);
-};
-
class CompositorAnimations {
public:
static CompositorAnimations* instance() { return instance(0); }
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