Chromium Code Reviews| Index: src/gpu/vk/GrVkCaps.cpp |
| diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp |
| index d8ac8757e5c378315dd14b45f58a764634e47c2c..f0b593de546f83519f398ae2230acb3ea88d76df 100644 |
| --- a/src/gpu/vk/GrVkCaps.cpp |
| +++ b/src/gpu/vk/GrVkCaps.cpp |
| @@ -39,25 +39,19 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface* |
| fShaderCaps.reset(new GrGLSLCaps(contextOptions)); |
| - /************************************************************************** |
| - * GrVkCaps fields |
| - **************************************************************************/ |
| - fMaxSampledTextures = 16; // Spec requires a minimum of 16 sampled textures per stage |
| - |
| this->init(contextOptions, vkInterface, physDev); |
| } |
| void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface, |
| VkPhysicalDevice physDev) { |
| + VkPhysicalDeviceProperties properties; |
| + GR_VK_CALL(vkInterface, GetPhysicalDeviceProperties(physDev, &properties)); |
|
egdaniel
2016/03/11 14:22:27
Are you rebased to Tot? I believe this should be i
|
| - this->initGLSLCaps(vkInterface, physDev); |
| + this->initGLSLCaps(vkInterface, physDev, properties); |
| this->initConfigTexturableTable(vkInterface, physDev); |
| this->initConfigRenderableTable(vkInterface, physDev); |
| this->initStencilFormats(vkInterface, physDev); |
| - VkPhysicalDeviceProperties properties; |
| - GR_VK_CALL(vkInterface, GetPhysicalDeviceProperties(physDev, &properties)); |
| - |
| // We could actually querey and get a max size for each config, however maxImageDimension2D will |
| // give the minimum max size across all configs. So for simplicity we will use that for now. |
| fMaxRenderTargetSize = properties.limits.maxImageDimension2D; |
| @@ -65,9 +59,6 @@ void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface* |
| this->initSampleCount(properties); |
| - fMaxSampledTextures = SkTMin(properties.limits.maxPerStageDescriptorSampledImages, |
| - properties.limits.maxPerStageDescriptorSamplers); |
| - |
| this->applyOptionsOverrides(contextOptions); |
| // need to friend GrVkCaps in GrGLSLCaps.h |
| // GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); |
| @@ -105,7 +96,8 @@ void GrVkCaps::initSampleCount(const VkPhysicalDeviceProperties& properties) { |
| fMaxStencilSampleCount = get_max_sample_count(stencilSamples); |
| } |
| -void GrVkCaps::initGLSLCaps(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
| +void GrVkCaps::initGLSLCaps(const GrVkInterface* interface, VkPhysicalDevice physDev, |
| + const VkPhysicalDeviceProperties& properties) { |
| GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); |
| // TODO: actually figure out a correct version here |
| glslCaps->fVersionDeclString = "#version 140\n"; |
| @@ -122,6 +114,14 @@ void GrVkCaps::initGLSLCaps(const GrVkInterface* interface, VkPhysicalDevice phy |
| } |
| glslCaps->fShaderDerivativeSupport = true; |
| + |
| + glslCaps->fMaxVertexSamplers = |
| + glslCaps->fMaxGeometrySamplers = |
| + glslCaps->fMaxFragmentSamplers = SkTMin(properties.limits.maxPerStageDescriptorSampledImages, |
| + properties.limits.maxPerStageDescriptorSamplers); |
| + glslCaps->fMaxCombinedSamplers = SkTMin(properties.limits.maxDescriptorSetSampledImages, |
| + properties.limits.maxDescriptorSetSamplers); |
| + |
| } |
| static void format_supported_for_feature(const GrVkInterface* interface, |