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Side by Side Diff: src/gpu/gl/GrGLTexture.cpp

Issue 1782583002: Add support for vertex and geometry shader textures (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: better rebase Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLTexture.h" 8 #include "GrGLTexture.h"
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "SkTraceMemoryDump.h" 10 #include "SkTraceMemoryDump.h"
11 11
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
14 14
15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG LGpu* gpu) {
16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport());
18 return kSamplerExternal_GrSLType;
19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) {
20 SkASSERT(gpu->glCaps().rectangleTextureSupport());
21 return kSampler2DRect_GrSLType;
22 } else {
23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D);
24 return kSampler2D_GrSLType;
25 }
26 }
27
15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 28 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) 29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
17 : GrSurface(gpu, idDesc.fLifeCycle, desc) 30 : GrSurface(gpu, idDesc.fLifeCycle, desc)
18 , INHERITED(gpu, idDesc.fLifeCycle, desc, false) { 31 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false) {
19 this->init(desc, idDesc); 32 this->init(desc, idDesc);
20 this->registerWithCache(); 33 this->registerWithCache();
21 } 34 }
22 35
23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, 36 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc,
24 bool wasMipMapDataProvided) 37 bool wasMipMapDataProvided)
25 : GrSurface(gpu, idDesc.fLifeCycle, desc) 38 : GrSurface(gpu, idDesc.fLifeCycle, desc)
26 , INHERITED(gpu, idDesc.fLifeCycle, desc, wasMipMapDataProvided) { 39 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), wasMipM apDataProvided) {
27 this->init(desc, idDesc); 40 this->init(desc, idDesc);
28 this->registerWithCache(); 41 this->registerWithCache();
29 } 42 }
30 43
31 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived) 44 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
32 : GrSurface(gpu, idDesc.fLifeCycle, desc) 45 : GrSurface(gpu, idDesc.fLifeCycle, desc)
33 , INHERITED(gpu, idDesc.fLifeCycle, desc, false) { 46 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false) {
34 this->init(desc, idDesc); 47 this->init(desc, idDesc);
35 } 48 }
36 49
37 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 50 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
38 SkASSERT(0 != idDesc.fInfo.fID); 51 SkASSERT(0 != idDesc.fInfo.fID);
39 fTexParams.invalidate(); 52 fTexParams.invalidate();
40 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; 53 fTexParamsTimestamp = GrGpu::kExpiredTimestamp;
41 fInfo = idDesc.fInfo; 54 fInfo = idDesc.fInfo;
42 fTextureIDLifecycle = idDesc.fLifeCycle; 55 fTextureIDLifecycle = idDesc.fLifeCycle;
43 } 56 }
(...skipping 28 matching lines...) Expand all
72 #endif 85 #endif
73 } 86 }
74 87
75 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, 88 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
76 const SkString& dumpName) const { 89 const SkString& dumpName) const {
77 SkString texture_id; 90 SkString texture_id;
78 texture_id.appendU32(this->textureID()); 91 texture_id.appendU32(this->textureID());
79 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", 92 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture",
80 texture_id.c_str()); 93 texture_id.c_str());
81 } 94 }
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