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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/renderer/media/media_stream_audio_level_calculator.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 #include "base/stl_util.h" | |
| 9 | |
| 10 namespace content { | |
| 11 | |
| 12 namespace { | |
| 13 | |
| 14 // Calculates the maximum absolute amplitude of the audio data. | |
| 15 // Note, the return value can be bigger than std::numeric_limits<int16>::max(). | |
| 16 int MaxAmplitude(const int16* audio_data, int length) { | |
| 17 int max = 0, absolute = 0; | |
| 18 for (int i = 0; i < length; ++i) { | |
| 19 absolute = std::abs(audio_data[i]); | |
| 20 if (absolute > max) | |
| 21 max = absolute; | |
| 22 } | |
| 23 // The range of int16 is [-32768, 32767], verify the |max| should not be | |
| 24 // bigger than 32768. | |
| 25 DCHECK(max <= std::abs(std::numeric_limits<int16>::min())); | |
| 26 | |
| 27 return max; | |
| 28 } | |
| 29 | |
| 30 } // namespace | |
| 31 | |
| 32 MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator() | |
| 33 : counter_(0), | |
| 34 max_amplitude_(0), | |
| 35 level_(0) { | |
| 36 } | |
| 37 | |
| 38 MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() { | |
| 39 } | |
| 40 | |
| 41 int MediaStreamAudioLevelCalculator::Calculate(const int16* audio_data, | |
| 42 int number_of_channels, | |
| 43 int number_of_frames) { | |
| 44 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 45 // Permutation of bars that reprents the amplitude level of the audio signal. | |
|
ajm
2014/03/04 22:20:05
nit: represents
| |
| 46 // The number of elements is 33 because we are indexing them in the range of | |
| 47 // [0, 32]. | |
| 48 static const int kPermutation[33] = | |
| 49 {0,1,2,3,4,4,5,5,5,5,6,6,6,6,6,7,7,7,7,8,8,8,9,9,9,9,9,9,9,9,9,9,9}; | |
| 50 | |
| 51 // |level_| is updated every 10 callbacks. For the case where callback comes | |
| 52 // every 10ms, |level_| will be updated approximately every 100ms. | |
| 53 static const int kUpdateFrequency = 10; | |
| 54 | |
| 55 int max = MaxAmplitude(audio_data, number_of_channels * number_of_frames); | |
| 56 max_amplitude_ = std::max(max_amplitude_, max); | |
| 57 | |
| 58 if (counter_++ == kUpdateFrequency) { | |
| 59 // Divide the max amplitude (32768) by 1000 to get in the range of [0,32] | |
| 60 // which is the range of the permutation array. | |
| 61 int index = static_cast<int>(max_amplitude_ / 1000); | |
| 62 | |
| 63 // Make it less likely that the bar stays at position 0. I.e. only if | |
| 64 // its in the range 0-250 (instead of 0-1000) | |
|
ajm
2014/03/04 22:20:05
nit: "i.e." "it's"
| |
| 65 if (index == 0 && max_amplitude_ > 250) | |
| 66 index = 1; | |
| 67 | |
| 68 // |level_| will be the value in the permutation array that the |index| is | |
| 69 // pointing to. | |
| 70 level_ = kPermutation[index]; | |
| 71 | |
| 72 // Decay the absolute maximum amplitude by 1/4. | |
| 73 max_amplitude_ >>= 2; | |
| 74 | |
| 75 // Reset the counter. | |
| 76 counter_ = 0; | |
| 77 } | |
| 78 | |
| 79 return level_; | |
| 80 } | |
| 81 | |
| 82 } // namespace content | |
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