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Side by Side Diff: content/renderer/media/media_stream_audio_level_calculator.cc

Issue 178223013: Calculate the signal level on the media stream local audio track (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: fixed the thread check and max amplitude Created 6 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/media/media_stream_audio_level_calculator.h"
6
7 #include "base/logging.h"
8 #include "base/stl_util.h"
9
10 namespace content {
11
12 namespace {
13
14 int MaxAmplitude(const int16* audio_data, int length) {
15 int max = 0, absolute = 0;
16 for (int i = 0; i < length; ++i) {
17 absolute = std::abs(audio_data[i]);
18 if (absolute > max)
19 max = absolute;
20 }
21 // The range of int16 is [-32768, 32767], verify the |max| should be smaller
22 // than 32768.
23 DCHECK(max <= std::abd(std::numeric_limits<int16>::min()));
tommi (sloooow) - chröme 2014/03/01 11:49:33 a few questions: * does this compile? (abd?) * Th
no longer working on chromium 2014/03/01 12:37:00 No, it should be abs.
tommi (sloooow) - chröme 2014/03/02 10:19:53 OK, now I get it. Can you add documentation to Ma
no longer working on chromium 2014/03/03 13:07:12 Done with adding a comment.
24
25 return max;
26 }
27
28 } // namespace
29
30 MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
31 : counter_(0),
32 max_amplitude_(0),
33 level_(0) {
34 }
35
36 MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
37 }
38
39 int MediaStreamAudioLevelCalculator::Calculate(const int16* audio_data,
40 int number_of_channels,
41 int number_of_frames) {
42 DCHECK(thread_checker_.CalledOnValidThread());
43 // Permutation of bars that reprents the amplitude level of the audio signal.
44 // The number of elements is 33 because we are indexing them in the range of
45 // [0, 32].
46 static const int kPermutation[33] =
47 {0,1,2,3,4,4,5,5,5,5,6,6,6,6,6,7,7,7,7,8,8,8,9,9,9,9,9,9,9,9,9,9,9};
48
49 // |level_| is updated every 10 callbacks. For the case where callback comes
50 // every 10ms, |level_| will be updated approximately every 100ms.
51 static const int kUpdateFrequency = 10;
52
53 int max = MaxAmplitude(audio_data, number_of_channels * number_of_frames);
54 max_amplitude_ = std::max(max_amplitude_, max);
55
56 if (counter_++ == kUpdateFrequency) {
57 // Divide the max amplitude (32768) by 1000 to get in the range of [0,32]
tommi (sloooow) - chröme 2014/03/01 11:49:33 it can't be 32768. that's higher than int16 can c
no longer working on chromium 2014/03/01 12:37:00 The same explaination, absolute value of <int16>::
58 // which is the range of the permutation array.
59 int index = static_cast<int>(max_amplitude_ / 1000);
60
61 // Make it less likely that the bar stays at position 0. I.e. only if
62 // its in the range 0-250 (instead of 0-1000)
63 if (index == 0 && max_amplitude_ > 250)
64 index = 1;
65
66 // |level_| will be the value in the permutation array that the |index| is
67 // pointing to.
68 level_ = kPermutation[index];
69
70 // Decay the absolute maximum amplitude by 1/4.
71 max_amplitude_ >>= 2;
72
73 // Reset the counter.
74 counter_ = 0;
75 }
76
77 return level_;
78 }
79
80 } // namespace content
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