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Side by Side Diff: services/gfx/compositor/graph/scene_def.h

Issue 1781993002: Mozart: Compute hits using 4x4 matrix. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-10
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_ 5 #ifndef SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_
6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_ 6 #define SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 #include <memory>
9 #include <string> 10 #include <string>
10 #include <unordered_map> 11 #include <unordered_map>
11 #include <vector> 12 #include <vector>
12 13
13 #include "base/callback.h" 14 #include "base/callback.h"
14 #include "base/macros.h" 15 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 16 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h" 17 #include "base/memory/weak_ptr.h"
17 #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h" 18 #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h"
18 #include "services/gfx/compositor/graph/node_def.h" 19 #include "services/gfx/compositor/graph/node_def.h"
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after
141 scoped_refptr<const SceneContent> content_; 142 scoped_refptr<const SceneContent> content_;
142 143
143 base::WeakPtrFactory<SceneDef> weak_factory_; 144 base::WeakPtrFactory<SceneDef> weak_factory_;
144 145
145 DISALLOW_COPY_AND_ASSIGN(SceneDef); 146 DISALLOW_COPY_AND_ASSIGN(SceneDef);
146 }; 147 };
147 148
148 } // namespace compositor 149 } // namespace compositor
149 150
150 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_ 151 #endif // SERVICES_GFX_COMPOSITOR_GRAPH_SCENE_DEF_H_
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