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Unified Diff: Source/core/rendering/InlineTextBox.cpp

Issue 178113003: Revert of Use SkLayerDrawLooper::Builder to construct SkLayerDrawLooper. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 10 months ago
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Index: Source/core/rendering/InlineTextBox.cpp
diff --git a/Source/core/rendering/InlineTextBox.cpp b/Source/core/rendering/InlineTextBox.cpp
index b17956b34977f8ea764c4d7151ace429b2c85b2d..d36b8b4c49f6af4c5c4e2853ac0735c81c511ac1 100644
--- a/Source/core/rendering/InlineTextBox.cpp
+++ b/Source/core/rendering/InlineTextBox.cpp
@@ -46,7 +46,7 @@
#include "core/rendering/svg/SVGTextRunRenderingContext.h"
#include "platform/fonts/FontCache.h"
#include "platform/fonts/WidthIterator.h"
-#include "platform/graphics/DrawLooperBuilder.h"
+#include "platform/graphics/DrawLooper.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "wtf/Vector.h"
#include "wtf/text/CString.h"
@@ -397,17 +397,17 @@
bool hasShadow = shadowList && !context->printing();
if (hasShadow) {
- OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
+ DrawLooper drawLooper;
for (size_t i = shadowList->shadows().size(); i--; ) {
const ShadowData& shadow = shadowList->shadows()[i];
float shadowX = horizontal ? shadow.x() : shadow.y();
float shadowY = horizontal ? shadow.y() : -shadow.x();
FloatSize offset(shadowX, shadowY);
- drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(),
- DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIgnoresAlpha);
- }
- drawLooperBuilder->addUnmodifiedContent();
- context->setDrawLooper(drawLooperBuilder.release());
+ drawLooper.addShadow(offset, shadow.blur(), shadow.color(),
+ DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresAlpha);
+ }
+ drawLooper.addUnmodifiedContent();
+ context->setDrawLooper(drawLooper);
}
TextRunPaintInfo textRunPaintInfo(textRun);
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