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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is here so other GLES2 related files can have a common set of | 5 // This file is here so other GLES2 related files can have a common set of |
6 // includes where appropriate. | 6 // includes where appropriate. |
7 | 7 |
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
10 | 10 |
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258 private: | 258 private: |
259 std::string base_name_; | 259 std::string base_name_; |
260 int element_index_; | 260 int element_index_; |
261 DISALLOW_COPY_AND_ASSIGN(GLSLArrayName); | 261 DISALLOW_COPY_AND_ASSIGN(GLSLArrayName); |
262 }; | 262 }; |
263 | 263 |
264 enum ContextType { | 264 enum ContextType { |
265 CONTEXT_TYPE_WEBGL1, | 265 CONTEXT_TYPE_WEBGL1, |
266 CONTEXT_TYPE_WEBGL2, | 266 CONTEXT_TYPE_WEBGL2, |
267 CONTEXT_TYPE_OPENGLES2, | 267 CONTEXT_TYPE_OPENGLES2, |
268 CONTEXT_TYPE_OPENGLES3 | 268 CONTEXT_TYPE_OPENGLES3, |
| 269 CONTEXT_TYPE_OPENGLES2_PEPPER, |
269 }; | 270 }; |
270 | 271 |
| 272 // WebGraphicsContext3DCommandBufferImpl configuration attribute for |
| 273 // ContextType. |
| 274 const int32_t kContextType = 0x10003; |
| 275 |
271 struct GLES2_UTILS_EXPORT ContextCreationAttribHelper { | 276 struct GLES2_UTILS_EXPORT ContextCreationAttribHelper { |
272 ContextCreationAttribHelper(); | 277 ContextCreationAttribHelper(); |
273 ContextCreationAttribHelper(const ContextCreationAttribHelper& other); | 278 ContextCreationAttribHelper(const ContextCreationAttribHelper& other); |
274 | 279 |
275 void Serialize(std::vector<int32_t>* attribs) const; | 280 void Serialize(std::vector<int32_t>* attribs) const; |
276 bool Parse(const std::vector<int32_t>& attribs); | 281 bool Parse(const std::vector<int32_t>& attribs); |
277 | 282 |
278 // -1 if invalid or unspecified. | 283 // -1 if invalid or unspecified. |
279 int32_t alpha_size; | 284 int32_t alpha_size; |
280 int32_t blue_size; | 285 int32_t blue_size; |
281 int32_t green_size; | 286 int32_t green_size; |
282 int32_t red_size; | 287 int32_t red_size; |
283 int32_t depth_size; | 288 int32_t depth_size; |
284 int32_t stencil_size; | 289 int32_t stencil_size; |
285 int32_t samples; | 290 int32_t samples; |
286 int32_t sample_buffers; | 291 int32_t sample_buffers; |
287 bool buffer_preserved; | 292 bool buffer_preserved; |
288 bool bind_generates_resource; | 293 bool bind_generates_resource; |
289 bool fail_if_major_perf_caveat; | 294 bool fail_if_major_perf_caveat; |
290 bool lose_context_when_out_of_memory; | 295 bool lose_context_when_out_of_memory; |
291 ContextType context_type; | 296 ContextType context_type; |
292 }; | 297 }; |
293 | 298 |
294 } // namespace gles2 | 299 } // namespace gles2 |
295 } // namespace gpu | 300 } // namespace gpu |
296 | 301 |
297 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 302 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
298 | 303 |
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