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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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343 } | 343 } |
344 void set_support_image(bool support) { | 344 void set_support_image(bool support) { |
345 test_capabilities_.gpu.image = support; | 345 test_capabilities_.gpu.image = support; |
346 } | 346 } |
347 void set_support_texture_rectangle(bool support) { | 347 void set_support_texture_rectangle(bool support) { |
348 test_capabilities_.gpu.texture_rectangle = support; | 348 test_capabilities_.gpu.texture_rectangle = support; |
349 } | 349 } |
350 void set_support_texture_half_float_linear(bool support) { | 350 void set_support_texture_half_float_linear(bool support) { |
351 test_capabilities_.gpu.texture_half_float_linear = support; | 351 test_capabilities_.gpu.texture_half_float_linear = support; |
352 } | 352 } |
| 353 void set_msaa_is_slow(bool msaa_is_slow) { |
| 354 test_capabilities_.gpu.msaa_is_slow = msaa_is_slow; |
| 355 } |
353 | 356 |
354 // When this context is lost, all contexts in its share group are also lost. | 357 // When this context is lost, all contexts in its share group are also lost. |
355 void add_share_group_context(TestWebGraphicsContext3D* context3d) { | 358 void add_share_group_context(TestWebGraphicsContext3D* context3d) { |
356 shared_contexts_.push_back(context3d); | 359 shared_contexts_.push_back(context3d); |
357 } | 360 } |
358 | 361 |
359 void set_max_texture_size(int size) { max_texture_size_ = size; } | 362 void set_max_texture_size(int size) { max_texture_size_ = size; } |
360 | 363 |
361 static const GLuint kExternalTextureId; | 364 static const GLuint kExternalTextureId; |
362 virtual GLuint NextTextureId(); | 365 virtual GLuint NextTextureId(); |
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496 | 499 |
497 scoped_refptr<Namespace> namespace_; | 500 scoped_refptr<Namespace> namespace_; |
498 static Namespace* shared_namespace_; | 501 static Namespace* shared_namespace_; |
499 | 502 |
500 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; | 503 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; |
501 }; | 504 }; |
502 | 505 |
503 } // namespace cc | 506 } // namespace cc |
504 | 507 |
505 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 508 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
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