OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | |
6 #define CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | |
7 | |
8 #include <deque> | |
9 #include "content/common/content_export.h" | |
10 #include "content/common/input/event_with_latency_info.h" | |
11 #include "content/common/input/input_event_ack_state.h" | |
12 #include "content/common/input/input_event_dispatch_type.h" | |
13 #include "content/common/input/web_input_event_queue.h" | |
14 #include "third_party/WebKit/public/web/WebInputEvent.h" | |
15 #include "ui/events/latency_info.h" | |
16 | |
17 namespace content { | |
18 | |
19 template <typename BaseClass, typename BaseType> | |
20 class EventWithDispatchType : public BaseClass { | |
21 public: | |
22 EventWithDispatchType(const BaseType& e, | |
23 const ui::LatencyInfo& l, | |
24 InputEventDispatchType t) | |
25 : BaseClass(e, l), type(t) {} | |
26 | |
27 InputEventDispatchType type; | |
28 | |
29 bool CanCoalesceWith(const EventWithDispatchType& other) const | |
30 WARN_UNUSED_RESULT { | |
31 return other.type == type && BaseClass::CanCoalesceWith(other); | |
32 } | |
33 | |
34 void CoalesceWith(const EventWithDispatchType& other) { | |
35 BaseClass::CoalesceWith(other); | |
36 } | |
37 }; | |
38 | |
39 using PendingMouseWheelEvent = | |
40 EventWithDispatchType<MouseWheelEventWithLatencyInfo, | |
41 blink::WebMouseWheelEvent>; | |
42 | |
43 using PendingTouchEvent = | |
44 EventWithDispatchType<TouchEventWithLatencyInfo, blink::WebTouchEvent>; | |
45 | |
46 class CONTENT_EXPORT MainThreadEventQueueClient { | |
47 public: | |
48 // Send an |event| that was previously queued (possibly | |
49 // coalesced with another event) to the |routing_id|'s | |
50 // channel. Implementors must implement this callback. | |
51 virtual void SendEventToMainThread(int routing_id, | |
52 const blink::WebInputEvent* event, | |
53 const ui::LatencyInfo& latency, | |
54 InputEventDispatchType dispatch_type) = 0; | |
55 }; | |
56 | |
57 // MainThreadEventQueue implements a series of queues (one touch | |
58 // and one mouse wheel) for events that need to be queued between | |
59 // the compositor and main threads. When an event is sent | |
60 // from the compositor to main it can either be sent directly if no | |
61 // outstanding events of that type are in flight; or it needs to | |
62 // wait in a queue until the main thread has finished processing | |
63 // the in-flight event. This class tracks the state and queues | |
64 // for the event types. Methods on this class should only be called | |
65 // from the compositor thread. | |
tdresser
2016/03/16 15:34:47
Let's add some class level documentation illustrat
dtapuska
2016/03/17 13:32:36
Done.
tdresser
2016/03/17 14:07:31
Awesome, thanks!
| |
66 class CONTENT_EXPORT MainThreadEventQueue { | |
67 public: | |
68 MainThreadEventQueue(int routing_id, MainThreadEventQueueClient* client); | |
69 ~MainThreadEventQueue(); | |
70 | |
71 // Called once the compositor has handled |event| and indicated that it is | |
72 // a non-blocking event to be queued to the main thread. | |
73 bool HandleEvent(const blink::WebInputEvent* event, | |
74 const ui::LatencyInfo& latency, | |
75 InputEventDispatchType dispatch_type, | |
76 InputEventAckState ack_result); | |
77 | |
78 // Call once the main thread has handled an outstanding |type| event | |
79 // in flight. | |
80 void EventHandled(blink::WebInputEvent::Type type); | |
81 | |
82 private: | |
83 friend class MainThreadEventQueueTest; | |
84 int routing_id_; | |
85 MainThreadEventQueueClient* client_; | |
86 WebInputEventQueue<PendingMouseWheelEvent> wheel_events_; | |
87 WebInputEventQueue<PendingTouchEvent> touch_events_; | |
88 | |
89 DISALLOW_COPY_AND_ASSIGN(MainThreadEventQueue); | |
90 }; | |
91 | |
92 } // namespace content | |
93 | |
94 #endif // CONTENT_RENDERER_INPUT_MAIN_THREAD_EVENT_QUEUE_H_ | |
OLD | NEW |