OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/mus/compositor_mus_connection.h" | 5 #include "content/renderer/mus/compositor_mus_connection.h" |
6 | 6 |
7 #include "base/single_thread_task_runner.h" | 7 #include "base/single_thread_task_runner.h" |
8 #include "content/common/input/web_input_event_traits.h" | 8 #include "content/common/input/web_input_event_traits.h" |
9 #include "content/renderer/input/input_handler_manager.h" | 9 #include "content/renderer/input/input_handler_manager.h" |
10 #include "content/renderer/mus/render_widget_mus_connection.h" | 10 #include "content/renderer/mus/render_widget_mus_connection.h" |
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
124 mus::mojom::Event::From(event).To<scoped_ptr<blink::WebInputEvent>>()); | 124 mus::mojom::Event::From(event).To<scoped_ptr<blink::WebInputEvent>>()); |
125 // TODO(sad): We probably need to plumb LatencyInfo through Mus. | 125 // TODO(sad): We probably need to plumb LatencyInfo through Mus. |
126 ui::LatencyInfo info; | 126 ui::LatencyInfo info; |
127 InputEventAckState ack_state = input_handler_manager_->HandleInputEvent( | 127 InputEventAckState ack_state = input_handler_manager_->HandleInputEvent( |
128 routing_id_, web_event.get(), &info); | 128 routing_id_, web_event.get(), &info); |
129 // TODO(jonross): We probably need to ack the event based on the consumed | 129 // TODO(jonross): We probably need to ack the event based on the consumed |
130 // state. | 130 // state. |
131 if (ack_state != INPUT_EVENT_ACK_STATE_NOT_CONSUMED) | 131 if (ack_state != INPUT_EVENT_ACK_STATE_NOT_CONSUMED) |
132 return; | 132 return; |
133 base::Callback<void(bool)> ack = base::Bind(&::DoNothingBool); | 133 base::Callback<void(bool)> ack = base::Bind(&::DoNothingBool); |
134 const bool send_ack = | 134 const bool send_ack = WebInputEventTraits::ShouldBlockEventStream(*web_event); |
135 WebInputEventTraits::WillReceiveAckFromRenderer(*web_event); | |
136 if (send_ack) { | 135 if (send_ack) { |
137 // Ultimately, this ACK needs to go back to the Mus client lib which is not | 136 // Ultimately, this ACK needs to go back to the Mus client lib which is not |
138 // thread-safe and lives on the compositor thread. For ACKs that are passed | 137 // thread-safe and lives on the compositor thread. For ACKs that are passed |
139 // to the main thread we pass them back to the compositor thread via | 138 // to the main thread we pass them back to the compositor thread via |
140 // OnWindowInputEventAckOnMainThread. | 139 // OnWindowInputEventAckOnMainThread. |
141 ack = | 140 ack = |
142 base::Bind(&CompositorMusConnection::OnWindowInputEventAckOnMainThread, | 141 base::Bind(&CompositorMusConnection::OnWindowInputEventAckOnMainThread, |
143 this, *ack_callback->get()); | 142 this, *ack_callback->get()); |
144 ack_callback->reset(); | 143 ack_callback->reset(); |
145 } | 144 } |
146 main_task_runner_->PostTask( | 145 main_task_runner_->PostTask( |
147 FROM_HERE, | 146 FROM_HERE, |
148 base::Bind(&CompositorMusConnection::OnWindowInputEventOnMainThread, this, | 147 base::Bind(&CompositorMusConnection::OnWindowInputEventOnMainThread, this, |
149 base::Passed(std::move(web_event)), ack)); | 148 base::Passed(std::move(web_event)), ack)); |
150 } | 149 } |
151 | 150 |
152 } // namespace content | 151 } // namespace content |
OLD | NEW |