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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/renderer/input/main_thread_event_queue.h" |
| 6 |
| 7 namespace content { |
| 8 |
| 9 MainThreadEventQueue::MainThreadEventQueue(int routing_id, |
| 10 MainThreadEventQueueClient* client) |
| 11 : routing_id_(routing_id), client_(client) {} |
| 12 |
| 13 MainThreadEventQueue::~MainThreadEventQueue() {} |
| 14 |
| 15 bool MainThreadEventQueue::HandleEvent( |
| 16 const blink::WebInputEvent* event, |
| 17 const ui::LatencyInfo& latency, |
| 18 InputEventDispatchType original_dispatch_type, |
| 19 InputEventAckState ack_result) { |
| 20 DCHECK(original_dispatch_type == DISPATCH_TYPE_BLOCKING || |
| 21 original_dispatch_type == DISPATCH_TYPE_NON_BLOCKING); |
| 22 DCHECK(ack_result == INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING || |
| 23 ack_result == INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 24 |
| 25 bool non_blocking = original_dispatch_type == DISPATCH_TYPE_NON_BLOCKING || |
| 26 ack_result == INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING; |
| 27 |
| 28 InputEventDispatchType dispatch_type = |
| 29 non_blocking ? DISPATCH_TYPE_NON_BLOCKING_NOTIFY_MAIN |
| 30 : DISPATCH_TYPE_BLOCKING_NOTIFY_MAIN; |
| 31 |
| 32 if (event->type == blink::WebInputEvent::MouseWheel) { |
| 33 if (wheel_events_.state() == WebInputEventQueueState::ITEM_PENDING) { |
| 34 wheel_events_.Queue(PendingMouseWheelEvent( |
| 35 *static_cast<const blink::WebMouseWheelEvent*>(event), latency, |
| 36 dispatch_type)); |
| 37 } else { |
| 38 if (non_blocking) { |
| 39 wheel_events_.set_state(WebInputEventQueueState::ITEM_PENDING); |
| 40 client_->SendEventToMainThread(routing_id_, event, latency, |
| 41 dispatch_type); |
| 42 } else { |
| 43 // If there is nothing in the event queue and the event is |
| 44 // blocking pass the |original_dispatch_type| to avoid |
| 45 // having the main thread call us back as an optimization. |
| 46 client_->SendEventToMainThread(routing_id_, event, latency, |
| 47 original_dispatch_type); |
| 48 } |
| 49 } |
| 50 } else if (blink::WebInputEvent::isTouchEventType(event->type)) { |
| 51 if (touch_events_.state() == WebInputEventQueueState::ITEM_PENDING) { |
| 52 touch_events_.Queue( |
| 53 PendingTouchEvent(*static_cast<const blink::WebTouchEvent*>(event), |
| 54 latency, dispatch_type)); |
| 55 } else { |
| 56 if (non_blocking) { |
| 57 touch_events_.set_state(WebInputEventQueueState::ITEM_PENDING); |
| 58 client_->SendEventToMainThread(routing_id_, event, latency, |
| 59 dispatch_type); |
| 60 } else { |
| 61 // If there is nothing in the event queue and the event is |
| 62 // blocking pass the |original_dispatch_type| to avoid |
| 63 // having the main thread call us back as an optimization. |
| 64 client_->SendEventToMainThread(routing_id_, event, latency, |
| 65 original_dispatch_type); |
| 66 } |
| 67 } |
| 68 } else { |
| 69 client_->SendEventToMainThread(routing_id_, event, latency, |
| 70 original_dispatch_type); |
| 71 } |
| 72 |
| 73 // send an ack when we are non-blocking. |
| 74 return non_blocking; |
| 75 } |
| 76 |
| 77 void MainThreadEventQueue::EventHandled(blink::WebInputEvent::Type type) { |
| 78 if (type == blink::WebInputEvent::MouseWheel) { |
| 79 if (!wheel_events_.empty()) { |
| 80 scoped_ptr<PendingMouseWheelEvent> event = wheel_events_.Pop(); |
| 81 client_->SendEventToMainThread(routing_id_, &event->event, event->latency, |
| 82 event->type); |
| 83 } else { |
| 84 wheel_events_.set_state(WebInputEventQueueState::ITEM_NOT_PENDING); |
| 85 } |
| 86 } else if (blink::WebInputEvent::isTouchEventType(type)) { |
| 87 if (!touch_events_.empty()) { |
| 88 scoped_ptr<PendingTouchEvent> event = touch_events_.Pop(); |
| 89 client_->SendEventToMainThread(routing_id_, &event->event, event->latency, |
| 90 event->type); |
| 91 } else { |
| 92 touch_events_.set_state(WebInputEventQueueState::ITEM_NOT_PENDING); |
| 93 } |
| 94 } else { |
| 95 NOTREACHED() << "Invalid passive event type"; |
| 96 } |
| 97 } |
| 98 |
| 99 } // namespace content |
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